War for the Overworld

War for the Overworld

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Conquest of Aurelis - Level 6
   
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Game Modes: Scenario
Number of Players: 1 Player
File Size
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9.691 MB
10 Sep, 2017 @ 12:07pm
17 Mar, 2019 @ 5:55pm
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Conquest of Aurelis - Level 6

In 1 collection by Korvek
Webbernever1's Beginner Campaign - Conquest of Aurelis
20 items
Description
Level 6 - Towards Infernius (Mandalf the Maroon)

Another display of fine work underlord, for yet another chunk of Empire land has become yours. Although the foolish Lord O'Theland has escaped our grasp, it matters little, for we
now approach the lands of Infernius, wherein secrets of great and powerful rituals lie. Yet, content yourself with the present, underlord, for the Empire guards the passage to such lands. The forces are led by none other than the rather paranoid Empire wizard: Mandalf the Maroon. Cast upon these lands is the goodly charm of the wizard, such that claiming these lands shall prove difficult. Yet, fret not underlord, for the outpost construct and stone bridge aspects are now thine. These shall allow you to expand your dungeon and claim additional land. The prophecy spell is also now yours to unlock. With it you may explore the land and find weaknesses within the wizard's stronghold. Remember to use all the tools at your disposal, including the underminer construct, which may destroy a section of the wall of the Empire's stronghold.

Primary objectives:
* Destroy the inhibitor

Secondary objectives:
* Find and defeat Mandalf the Maroon.
* Use a stone bridge to claim extra land.
* Use an outpost to claim the mana shrine.
* Destroy the enemy skarg nest.
* Research at least ten aspects.

Estimated time: 15-35 minutes