Left 4 Dead 2

Left 4 Dead 2

Not enough ratings
MAC-11 Mk II Secondary
   
Award
Favorite
Favorited
Unfavorite
Game Content: Weapons, Scripts, Miscellaneous
File Size
Posted
4.229 KB
11 Sep, 2017 @ 6:20pm
1 Change Note ( view )

Subscribe to download
MAC-11 Mk II Secondary

In 1 collection by Grizzly
Left 4 Dead 2 Secondary Weapons
14 items
Description
Changes the MAC-11 Mk II from a primary slot to the secondary (pistol) slot.
13 Comments
Skully Graves 2 May, 2024 @ 9:14am 
This is the closest I can get for a secondary script for Cobray M11/9 (Ingram from Max Payne). Since, this script use 30 rounds. Fortunately IRL, there is 30 round magazine for Cobray M11/9

Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2397389081&searchtext=ingram
Grizzly  [author] 31 Jul, 2021 @ 7:22am 
Secondary and primary weapons of the same gun can not both be enabled in the game at the same time or you'll run into issues.
Grizzly  [author] 31 Jul, 2021 @ 7:21am 
You'll need to have this in order to work with all survivors:

"CharacterViewmodelAddon"
{
"Coach" "models/weapons/arms/v_arms_coach_new.mdl"
"Mechanic" "models/weapons/arms/v_arms_mechanic_new.mdl"
"Producer" "models/weapons/arms/v_arms_producer_new.mdl"
"Gambler" "models/weapons/arms/v_arms_gambler_new.mdl"

"Manager" "models/weapons/arms/v_arms_louis.mdl"
"Biker" "models/weapons/arms/v_arms_francis.mdl"
"TeenGirl" "models/weapons/arms/v_arms_zoey.mdl"
"NamVet" "models/weapons/arms/v_arms_bill.mdl"
}
Grizzly  [author] 31 Jul, 2021 @ 7:18am 
Ok. I was just looking at them. It may be the "Tier" listing in the script but I'm not positive.
Trinity 31 Jul, 2021 @ 7:08am 
you don't need to, I'll just compare your script and the original
Grizzly  [author] 31 Jul, 2021 @ 7:03am 
It's been years since I modded L4D2. It's a simple setting in the script. Let me figure out how I did it and I'll get back to you.
Trinity 31 Jul, 2021 @ 6:59am 
damn, if I had points, I'd fuckin like Give you Hooker Points :kabuki:
:steamthumbsup: :winter2019sadbulb:
Grizzly  [author] 31 Jul, 2021 @ 6:55am 
Another tidbit for those that may not know, ammo type determines quantity.
Trinity 31 Jul, 2021 @ 6:53am 
How do you make the script for the MP5 so that it is a secondary weapon
Grizzly  [author] 31 Jul, 2021 @ 6:53am 
The MP5 is already in the game. Due to regional conflicts, I took the MP5, Sig and PSG off of the workshop. Probably the same reason the devs disabled them in the game to begin with.