Left 4 Dead 2

Left 4 Dead 2

Not enough ratings
Chrome Shotgun Mk II Secondary
   
Award
Favorite
Favorited
Unfavorite
Game Content: Weapons, Scripts, Miscellaneous
File Size
Posted
4.581 KB
11 Sep, 2017 @ 6:35pm
1 Change Note ( view )

Subscribe to download
Chrome Shotgun Mk II Secondary

In 1 collection by Grizzly
Left 4 Dead 2 Secondary Weapons
14 items
Description
Changes the Chrome Shotgun Mk II from a primary slot to the secondary (pistol) slot.
20 Comments
CPU_pirate 17 Jun, 2021 @ 8:50pm 
Sorry man, I tried in single-player, with unsubscribing other mods, remain only a skin, but the shotgun turns out with go out ammo.
No help after refill ammo from saferoom

Skin using :
Chrome : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=728354171
Pump-action : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1873566928
Banjo 7 Nov, 2017 @ 8:58am 
I might just het all of those adons to be honest
Banjo 7 Nov, 2017 @ 8:57am 
Hmm i just relisws im using another secondary spas addon that’s probably why thank you
Grizzly  [author] 6 Nov, 2017 @ 1:41pm 
BTW, I have yet to see anyone on the face of the planet that can pull a trigger faster than a semi auto pistol, rifle or shotgun can cycle.
Grizzly  [author] 6 Nov, 2017 @ 1:19pm 
If you're using the vanilla Spas, you can find my collection of modded primary weapons here
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=209295171
Grizzly  [author] 6 Nov, 2017 @ 1:16pm 
These stats are pulled directly from the scripts. The Spas has a faster cyclic rate, more projectiles, greater penetration power and penetrates (perforates) a greater number of zombies at a time. The Spas also reloads two at a time and carries 20. It's already buffed higher than the Chrome Shotgun. If gameplay doesn't reflect this (i.e. if you don't see a pink mist when you crank a round into a crowd of zombies) something isn't right.
Grizzly  [author] 6 Nov, 2017 @ 1:15pm 
Spas Mk II Secondary

// Weapon characteristics:
"PenetrationNumLayers" "15"
"PenetrationPower" "3000"
"PenetrationMaxDistance" "5000"
"CharacterPenetrationMaxDistance" "3000" // Shooting through infected is doesn't count against penetration count out to this range

"Damage" "500"
"Range" "3000"
"RangeModifier" "0.7"
"Bullets" "25"
"CycleTime" "0.05"

Chrome Shotgun Mk II Secondary

// Weapon characteristics:
"PenetrationNumLayers" "9"
"PenetrationPower" "300"
"PenetrationMaxDistance" "5000"
"CharacterPenetrationMaxDistance" "3000" // Shooting through infected is doesn't count against penetration count out to this range

"Damage" "120" // 22
"Range" "3000"
"RangeModifier" "0.7" // 0.96
"Bullets" "20"
"CycleTime" "0.25"
Banjo 6 Nov, 2017 @ 8:22am 
Mabey give it a dmf buff slower firing speed and a quicjer reload. Something to make it more powerful but not as op but still raxk up some dmg i use alot of your addons at a time so it would be nice for them to work better together and balance nicely im a big fan of you work reninds me of the secondary primarys in lfd1 that you see in some servers im just thinking about other people that use multiple of tour addons together is all and prosing ways the can be more balanced and enjoyable i hope im not pissing u off hust giving you some feedback
Banjo 6 Nov, 2017 @ 8:17am 
Plus the spass has same stats as the combat shotgun so it would be nice to have a diff plus the spas has less amo so it would balance nicely
Banjo 6 Nov, 2017 @ 8:14am 
Lol yea i love it but that being said could you give the secondary spas a buff i allwas pick this one over the spas when the spas is suppose to have better stats it just seens odd to pick a pump shot gun over a full auto