Transport Fever

Transport Fever

54 ratings
Bus Stops and Waypoints
   
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File Size
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7.910 MB
14 Sep, 2017 @ 4:31pm
17 Sep, 2017 @ 1:14am
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Bus Stops and Waypoints

Description
First, a big thank you to Tall_Paul for being generous enough to test these for me.

Basic bus or tram stop and a collection of street waypoints.
25 Comments
modelcitizen  [author] 6 May, 2020 @ 4:10pm 
@ CookieBoss - Yes this is on the Workshop for TpF2 now.
Krümelkid 6 May, 2020 @ 6:49am 
Will we get this for TPF 2
6000 Chipmunks 17 Jan, 2019 @ 2:46am 
Thanks ModelCitizen. I'll give that a try.
modelcitizen  [author] 16 Jan, 2019 @ 10:14pm 
@ Out-There Dave - I think everyone has this problem. I've found it's easier to delete if you zoom out and delete the waypoint icon. Hope that helps.
6000 Chipmunks 16 Jan, 2019 @ 8:00pm 
I love the look of this mod. I am finding it difficult to delete or remove them however. They don't seem to be "selectable" once placed. *At least they do not highlight when moused over with the bulldozer. I'll have to double-check. Still seems a bit risky to be hitting the bulldoze button when I'm not entirely sure what the mouse has decided to bulldoze.
Stormlover_51 14 Jan, 2019 @ 5:05am 
Very good, thank you. I use them in every game.
modelcitizen  [author] 6 Aug, 2018 @ 4:16pm 
@ ajnoddings - I'll keep your idea for telegraph poles in mind. Good idea.
engineertony 5 Aug, 2018 @ 8:12pm 
by the way i like your mods. They go very well with my 1940s Niles canyon railway, keep up the good work!
engineertony 5 Aug, 2018 @ 8:03pm 
I'm working on a recreation of the Niles canyon railway and was wondering if you could make some telegraph poles as a track asset. I haven't found any on the workshop. Thank you!
Vektor T 8 Jun, 2018 @ 12:24pm 
Hey, CSI Ryuk, if you still are having this problem, check if the mod is active. For whatever reason I did a gameplay with this mod and when I started another it was disabled alongside two other mods. I don't know why, some random mods seens to be disabled by the game.