Left 4 Dead 2

Left 4 Dead 2

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Farquhar-Hill Carbine (AK-47)
   
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Game Content: Weapons, Items
File Size
Posted
Updated
147.918 MB
15 Sep, 2017 @ 2:00pm
17 Sep, 2017 @ 2:24pm
2 Change Notes ( view )

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Farquhar-Hill Carbine (AK-47)

In 1 collection by Tööttieläin
Töötti's Vintage Weaponry
68 items
Description
Fictional carbine version of early self-loading rifle.

Replaces AK-47.

People in original Farquhar-Hill addon's comments had disagreement on whether it was semi- or fully automatic. Reading the comments gave me an idea of carbine variant that could have been developed, if the development wasn't dropped.

NOTE: If you are using both this and military sniper mod at the same time, the game's addons page claims that the addons are conflicting. The "conflict" is caused by the mods sharing textures. The addons CAN be used together.

Includes:
- Viewmodel
- Worldmodel
- Custom first-person animations

Does not include:
- Custom sounds
- HUD image

Credits:
- World model rigging was based on Lt. Rocky's "World Model Weapon Fixes" addon


Feedback and comments are appreciated.
45 Comments
Tööttieläin  [author] 15 Nov, 2021 @ 5:43pm 
@ Pwner1: Ellei Last Stand-päivitys muuttanut jotain, niin pelin isoilla aseilla ei itse asiassa ole erillisiä tyhjän lippaan animaatioita. Kehittäjät aikoinaan ovat päättäneet, että vain pistoolit tarvitsevat kyseisen mekaniikan.

Muuten hauska idea :D
Pwner1 15 Nov, 2021 @ 4:50pm 
Tiiäkkö mikä ois äärimmäisen huvittavaa? Koska Left 4 Deadissa on vajaan ja tyhjän lippaan animaatio mahdollisuus erikseen, niin että kun tämän aseen lataa kun lippassa on ammuksia, niin ne varisisivat maahan kuin kävisi todellisuudessakin.
Link 17 Apr, 2019 @ 4:23am 
memory of days of battlefield1
PurpleBrownBear 30 May, 2018 @ 7:55pm 
Lewis gun next? :)
农 村 拓 哉 14 May, 2018 @ 1:51am 
cooool thanks man
Tööttieläin  [author] 1 Feb, 2018 @ 6:49am 
@ Alex_D_Vasilkov: Might be. Atleast I haven't linked anything here.

The idea was for this to be fully automatic carbine like M2/M3 Carbine, so I'd guess 750 rounds per minute sounds about right.
Alex_D #NoWar 1 Feb, 2018 @ 4:13am 
1. Have I never made a HUD icon for this one? I can't find it anywhere, lol.

2. How high/low would be the cyclic rate of fire if it were full-auto? What value should I pick for the "script"?
Tööttieläin  [author] 24 Nov, 2017 @ 7:14am 
@ joey.mosier1021: :)
OBEY-LIT21 18 Nov, 2017 @ 6:47pm 
:steamhappy:
OBEY-LIT21 18 Nov, 2017 @ 6:47pm 
This model is so cool