Zombie Panic! Source

Zombie Panic! Source

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Teleporter Lab
   
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Game Mode: Objective
File Size
Posted
Updated
13.517 MB
16 Sep, 2017 @ 8:51am
29 Jan, 2018 @ 10:52am
3 Change Notes ( view )

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Teleporter Lab

Description
Introduction

This is my very first Source and ZPS map that I created back in around 2009-2010 when I was a kid. It has been published on one french server first that no longer exists and I decided to make it available to everyone on GameBanana in 2011.

When I published the map on GameBanana, I decided to drop the support on this map. But with ZPS 3.0 being a reality and since "backward compatibility" with "legacy" maps is gonna take a hit, I decided to fix it for the future ZPS version.

This "ZPS 3.0 version" is not just a "hotfix", I learned from my mistakes and I went for a full "re-balance" pass on the map. I'm not gonna work on this map again until there is a serious bug/crash or balances issues.

Map's story

Our fellow survivors have reached an old teleporter test lab, they hope they can finally escape the zombie apocalypse by using the teleporter that was part of a TV show a long time ago before the apocalypse began. They can't go back. It's just a matter of life and death.

List of objectives for the survivors

1) Find the key in the security office.
2) Power up the generator.
3) Find a C4 explosive charge in the storage area.
4) Blow up the crates that block your way.
5) Grab some weapons and ammo, break the planks behind the ammo crates on the moving conveyor and transfer the crates to the teleporter room.
6) Get to the teleporter room (move near to the fire and wait a little time to make them extinguish).
7) Start the teleporter charging process.
8) Escape when the teleporter is ready

List of objectives for the zombies

Eat the survivors brains before they escape.

Download and installation (for ZPS 3.0)

When ZPS 3.0 goes live, just click on the "Subscribe" button and let Steam do the rest.

Download and installation (for ZPS 2.X)

You can download the "legacy" unsupported version which is compatible with ZPS 2.4 at GameBanana[gamebanana.com].

Players just need to extract the archive's content in their "zps" folder located in "SteamApps\common\Source SDK Base 2007\zps".

Server operators will need to extract the archive's content in the "zps" folder of their server(s) and update their "mapcycle.txt" and "maplist.txt" files. If you have plugins related to "maps changes", please update their configurations as well. If you have a FastDL server, please upload the map there as well.

Credits

  • The map has been created by me.
  • The "objectives done" sounds are from Unreal Tournament 2004 by Epic Games.
  • The "teleporter music" is from "Soldier of Fortune II: Double Helix" by Raven Software.
  • Thanks to the managers of the now defunct "CsDevil" (later rebranded as "Les Mafioso") ZPS french community for hosting the map at it's beginning.
  • Thanks to the players that played on that server and provided me with feedback.
10 Comments
Ordnance Donkey 19 Feb @ 4:13am 
Addoninfo.txt is missing type set to map, server won't mount addon.

To fix add type map to addoninfo.txt like:
"AddonInfo"
{
"title" "Teleporter Lab"
"description" "An objective map where survivors have to escape using a teleporter showcased on a TV show."
"version" "1.3"
"author" "Shepard62FR"
"authorSteamID64" "76561198027740377"
"type" "map"
}
chomik ******* 11 Dec, 2018 @ 6:41am 
nice! Please do it re-copy to Gmod :D
»SoD« Conatur 26 Sep, 2017 @ 7:31am 
Whoo with 16:9 screenshots now! xD I'd play it.
Shepard  [author] 24 Sep, 2017 @ 10:00am 
@Bonbarman : Eh oui, ça faisait méga longtemps ^^
Bonbarman 24 Sep, 2017 @ 8:42am 
Le bon temps des LM et ZB x)
Bonbarman 24 Sep, 2017 @ 8:39am 
Ce fut un moment. J'ai hâte de rejouer à ce jeu.
HELLDIVER 24 Sep, 2017 @ 5:21am 
Oh damn xD
Shepard  [author] 24 Sep, 2017 @ 4:47am 
Tabajara would have fired me otherwise xD
HELLDIVER 24 Sep, 2017 @ 3:30am 
and then you made your workshop item beautifull :D
i selled my wife for internet 22 Sep, 2017 @ 12:50pm 
gm (good map)