Darkest Dungeon®

Darkest Dungeon®

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Werewolf Trinkets
By o'night
link to the class mod -> Werewolf - New Class
   
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Trinkets
Makeshift Claws

Crystalline (60 shards)
+66% Bleed amount
+15% Bleed Chance
-33% Bleed duration
+35% transformation stress
"They cut through flesh and sanity."

Paradoxical Muzzle

Crystalline (120 shards)
[Werewolf or Abomination only]
No Food Consumed or Required - no heal/dmg/stress from eating or starving (there still will be a minimal stress tho)
On Kill: Self: 10% hp heal (can't crit heal), -3 stress
On being Hit: +15% dmg in mode Beast (3rds)
"An attempt of the starts to control the beasts."

Tattered Raider Cape

crimson court
+30% bleed skill chance
+30% debuff skill chance
+15 ACC if has Rabies
"The 'Alpha'? HAH! I'll have what is rightfully mine."
+20% DMG vs mankind
+3 SPD vs mankind
+40% Disease resist if has Rabies

Wanted Poster

crimson court
+20% scouting chance
+5% CRT
+10% stress
+20 DODGE if has Rabies
"The 'Alpha'? HAH! I'll have what is rightfully mine."
+20% DMG vs mankind
+3 SPD vs mankind
+40% Disease resist if has Rabies

Broken Reflector

Sunward
Riposte: +10 ACC
Riposte: +50% Bleed Amount
On Ranged Hit: Clear Riposte from target
-20% Move Resist

Cecilia's Head

very rare (collector)
[no class restriction]
On Melee Hit: Bleed 3 for 2 rds (120% base)
On Riposte Hit: Bleed 2 for 2 rds (120% base)

Handmade Bracer

vey rare
+25% DMG
+15% Prot Piercing
+2 SPD
-40% Bleed Chance
-40% Debuff Chance

Leashing Belt

rare
+30% Move Resist
-50% Move Chance vs Self
On Melee attack: Self: +10% DMG until moved (2 Battles, stackable)

Dubious Medicine

rare
can be equipped by Werewolf or Abomination
When Human: +12 Dodge
When Human: +2 SPD
When Beast: +20% DMG
When Beast: +4 Crit
-25% Healing Received

Treasured Locket

uncommon
Riposte: +10% crt
-5% Crit Received Chance

Gnasher's Tooth
uncommon

+6 SPD on first round
+10% All resists
-5 ACC

Personal Toolkit

common
+25% trap disarm chance
-15% party surprised