Company of Heroes 2

Company of Heroes 2

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(2 - 4) Adler Hauptstraße
   
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Item Type: map
Maps: 2v2
Taggar: MP
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9.586 MB
21 sep, 2017 @ 11:58
11 maj, 2022 @ 20:19
7 ändringsnotiser ( visa )

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(2 - 4) Adler Hauptstraße

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COH2 Maps & Mods
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Beskrivning
A rural road becomes the scene for a brutal head-on battle as armies collide. A long thin map aimed to maximise conflict. Best played with my Angriff Series of mods (for all vehicles, increased ranges, smoke & defences), but works fine with Vanilla COH2. The map attempts to strike a balance between aesthetics & playability. It is designed to allow movement of all vehicles in all areas, the placement of OKW HQs & UK emplacements. It also is built to aid the AI so you have rich, intense battles.
16 kommentarer
ADLER  [skapare] 8 sep, 2021 @ 15:22 
You need to clear the enemy from all buildings in the block, as the capture point includes the buildings.
Invisihole 8 sep, 2021 @ 14:20 
A capture point in the middle section is bugged and can't have ownership changed via capture. From the screenshot of the middle section, it is the lower left point, directly next to the big building there.
ADLER  [skapare] 12 apr, 2020 @ 0:22 
This game, mods & maps are effectively ruined by the latest patch of April 2020. I completely screws the AI, turning it into an actionless camper. I would encourage my subscribers to go vote on a poll I put up to get this latest patch reversed.

https://www.coh2.org/topic/104874/poll-to-roll-back-the-current-patch-april-2020
ADLER  [skapare] 17 jul, 2019 @ 0:21 
My personal favourite also, there is a winter version also, you may also enjoy my Adlerwerks map... its my 2nd favourite.
canadianseaweed 16 jul, 2019 @ 20:33 
Wonderful map in every way, works great. Thank you so much for making this map!
ADLER  [skapare] 9 mar, 2018 @ 11:51 
Would like to do winter maps of my existing work, plus a 4x4 version Adlerwerk & Adler Kanal, but time is a lot less now. Plus am erked by the AMD graphics card issues on my latest city map. Kind of think Relic suck at support & pissed their updates keep making the game worse in my opinion. Not clocking in as many hours anymore.
Peter Goge 9 mar, 2018 @ 7:21 
Thnx, anyway, it is a great map i play hours in the last weeks. Are u actually planing any further maps?
ADLER  [skapare] 8 mar, 2018 @ 10:31 
If you use my Luftwaffe Angriff mod, it removes the building ownership issue.

I can’t remember what I did for entry points with this one but have played this over 120 times with no issue. I used the same system I use with all my maps. They all work fine.
Peter Goge 8 mar, 2018 @ 6:45 
For map entry point: Did you set starting_position_shared_territory" and "starting_position_team" in worldbuilder at the starting sector? I remember, when i earlier days map entry problems occured, if i not used the both pmarkers above.