Invisible, Inc.

Invisible, Inc.

110 ratings
Worldgen Extended
   
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881.224 KB
25 Sep, 2017 @ 9:25am
21 Feb @ 9:57am
55 Change Notes ( view )

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Worldgen Extended

In 1 collection by wodzu_93
Invisible Inc. Community Modpack
37 items
Description
Not enough level variation? This mod aims to fix this! Add new layouts for objective rooms, regular rooms and corridors, or add new security measures to existing rooms for more difficulty.

Version 2.28

Module 1 - General Worldgen
Adds extra room layouts:
1 Cyberlab
2 Detention Center
2 Executive Terminals
2 Financial Suite
2 Nanofab Vestibule
2 Security Dispatch
2 Server Farm
2 Vault

Big Nanofabs no longer sell Medgel and Charge Pack.

Module 2 - FTM Worldgen
Adds extra FTM room layouts:
2 Starting Rooms
3 Hallways
4 Laboratory Rooms
7 Office Rooms
7 Security Rooms

Module 3 - K&O Worldgen
Adds extra K&O room layouts:
2 Starting Rooms
3 Hallways
5 Barrack Rooms
4 Office Rooms
5 Factory Rooms

Module 4 - Sankaku Worldgen
Adds extra Sankaku room layouts:
2 Starting Rooms
7 Robot Bay Rooms
7 Laboratory Rooms
8 Office Rooms

Module 5 - Plastech Worldgen
Adds extra Plastech room layouts:
2 Starting Rooms
3 Hallways
6 Psi Rooms
6 Laboratory Rooms
6 Office Rooms

Module 6 - Weighted Worldgen
Allows to change relative probability of objective rooms and starting rooms to be even or uneven.
Includes roooms from both stock game, as well as all mods that add those rooms in.

Module 7 - More Security Devices
Adds new security measures to cops at mission difficulty 3 or above:
FTM - Infrared Camera
K&O - Shock Mines
Sankaku - Drone Uplink Node
Plastech - Daemon Server
Neptune - Frost Spire
OMNI Mainframe - All Above

Module 8 - Extended Security
Adds extra security measures to objective rooms:

- Chief Financial Suite: 1 Camera + 2 Sound Bugs
- Cyberlabs: Camera Drone
- Detention Center: 1 Camera
- Executive Terminals: Sound Bug
- Nanofab Vestibule: 2 Sound Bugs
- Security Dispatch: 1 Camera + 1 Sound Bug
- Server Farm: Camera Drone
- Vault: 1 Captain
- OMNI Security Hub: 1 Camera + 4 Sound Bugs
- OMNI Mainframe Lock: 1 OMNI Soldier

Chance of extra objects spawning can be set in campaign settings:
0% - 20% - 40% - 60% - 80% - 100%

Sim Constructor mod required!
Finish all in-progress missions before updating. Otherwise you may break save files!
After subscribing, go to OPTIONS -> GAMEPLAY and click REFRESH MODS. Exit from game to finalize installation.
63 Comments
тетеря, блин 29 May, 2023 @ 4:09am 
👍
wodzu_93  [author] 29 May, 2023 @ 3:43am 
Yes - hallways will get the decor pieces added by this mod.
тетеря, блин 29 May, 2023 @ 1:24am 
does this work with hallway hell?
pauloel7 12 Mar, 2022 @ 11:09am 
Excellent. TYVM.
wodzu_93  [author] 12 Mar, 2022 @ 9:47am 
Depends on what you want to do. For code changes, any text editor will do. Code is stored inside "scripts.zip" archive as .lua files. This is true both for base game and mods.

If you want to tweak or add graphical assets, you will need kwad builder and kwad extractor. Those are available on our discord, link above in description. Look for pinned messages in #mod_corner channel.
pauloel7 12 Mar, 2022 @ 6:23am 
Please Mr. wodzu_93, would you be so kind to point me in the direction of Kwad, perhaps with a link, so I could try and get started with Invisible Inc. modding / mod tweaking?
pauloel7 12 Mar, 2022 @ 5:58am 
First time I see Steam store mod content within ORIGINAL game folder/file, which is weird considering the platform has an exclusive folder to store mods. Anyways...
pauloel7 12 Mar, 2022 @ 5:57am 
Well, I do not have a ~‎⁨Macintosh HD⁩ ▸ ⁨Users⁩ ▸ ⁨pauloel7⁩ ▸ ⁨Documents⁩ ▸ ⁨Klei⁩ ▸ Mods folder. For Mac users reference, Invisible Inc. mods are at Macintosh HD⁩ ▸ ⁨Users⁩ ▸ ⁨user_name⁩ ▸ ⁨Library⁩ ▸ ⁨Application Support⁩ ▸ ⁨Steam⁩ ▸ ⁨steamapps⁩ ▸ ⁨common⁩ ▸ ⁨InvisibleInc⁩.app. Right click that file and choose "Show Package Contents". TYVM.
wodzu_93  [author] 11 Mar, 2022 @ 4:24am 
I'm afraid you have to figure it out on your own here, as I have no clue how mac works. What you can try, is making a backup of your save files, then uninstalling the game completely, reinstall it and refresh mods. Error that is in your latest posted log should be fixed by latest version of Function Library, but looks like refreshing mods did not fetch the update for some reason.

Otherwise, you'd have to dig around and find where the mods are stored. If they are not in the steam folder, then maybe Documents > Klei >mods ? They have to be put somewhere. Another option, they might be packed into InvisibleInc.app, in which case I have no idea what to do.
wodzu_93  [author] 11 Mar, 2022 @ 4:24am 
Oh, you're running a Mac. Sorry, but I'm not familiar with how mac OS operates.

On windows, there are two places game stores files. One is the steam directory (Steam/steamapps/common/InvisibleInc), and mods folder is in there. Second place is your account Documents folder which on windows is C:\Users\<user_name>\Documents\Klei\InvisibleInc