Counter-Strike 2

Counter-Strike 2

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Game Mode: Classic, Deathmatch
Tags: Map
File Size
Posted
Updated
4.309 MB
30 Sep, 2017 @ 6:27am
29 Oct, 2017 @ 8:10am
4 Change Notes ( view )

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Description
A bomb defusal map set in a public park in Hannover, Germany. The Terrorists arrive on a train which they highjacked and they plot to destroy the park. Counter Terrorists are the local military, called in to defend any attacks on the park.
The map is very fast paced and allows fast rotates for both sides encouraging both teams to flank as well.
10 Comments
Brain 17 Jul, 2018 @ 3:06pm 
i think the layout might be to untraidtanal. but i kinda like it Unique and slightly open and still can change it, as it is in testing stage and moving forward
Brain 17 Jul, 2018 @ 3:04pm 
yeah
was working on it today, RN im working on it XD. its not great but its a pretty big learning exspearance. textears are placeholders.

Bri'ish person  [author] 17 Jul, 2018 @ 3:00pm 
Is it the one already on the workshop? If it is I have already downloaded it and tried it out with bots.
Brain 17 Jul, 2018 @ 2:57pm 
awsome! i have no friends into devolpment so i have no one to colab with! my map is still in desine and layout stage and has alot of placeholders that will be removed but if you want i could sent some pictures
Bri'ish person  [author] 17 Jul, 2018 @ 7:01am 
I'd love to see some images of your map and if you want any help, i'd love to be a part of the project. I'm running out of inspiration for my own maps since all my unfinished ones were lost so I would love to cooperate on a map with someone.
Brain 17 Jul, 2018 @ 6:57am 
plz keep mapping!

Brain 17 Jul, 2018 @ 6:56am 
lol diddnt even see your comment sorry.
oh well good to see what to change for next time on your maps i guess?
Brain 17 Jul, 2018 @ 6:55am 
First of all i love the map nice work. i love the small unushale gameplay. a few issues i noticed is that bomb can get stuck on train at T side spawn and A site fountan. im still testing places those are just some i noticed. i dont know if your still changing layout but im intrested to see how it would play if there was a nother tunnle or flake rout to bomb site B. im still testing the map and looking for feed back. i can tell you put work into this map and i injoyed it. I am also working on a map simular to size (slightly bigger) with your map. Im still in early development stage and worry the layout is to simple. although i have fun on the map but i madeit XD. keep up good work
Bri'ish person  [author] 29 Jun, 2018 @ 11:00am 
Thank you so much for taking the time to try out this map. Although I would love to update this map to accommodate your suggestions, I unfortunately lost all of my old map files including the one's that I was working on and published ones such as this. This is very annoying as it means all of my posted maps are forced to be in their final form. I would be glad to start getting back in to map making and i'm not sure if you would like to help me with that process as you seem thorough in your reviews. Thanks again. :)
MardeN 25 Jun, 2018 @ 11:18am 
Good map, but I would like it a little more slowpaced - from T and CT spawn to the bombsites and such should take a little longer - Also from what I assume is CT spawn you can peek from the hotel into the wall by T-spawn and catch basically any player crossing towards A-site. Minor changes needed. So far very good map :D