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Total team stats is not a bad idea, but not something I'm super interested in for this mod. Thanks for the feedback!
-Is there a possibility to have the debriefing screen automatically openned when the mission end ? Its beena good while im playing the game now and im sadly not used to open this screen, which is not very ergonomic
-Is there a posibility to have a total stat data in addition of individual datas ? Like Total damage - Overkill damage - Missed/total shots (Normal + Overwatch) - Crit Kills/Total kills or stuff like that ? Just suggesting. This mod is very nice and i plan to keep it fowever :3
Maybe like @Tedster and @CaptainRichard said it's cause garbage collection error, I don't know, but I Love This Mods
Latest update also ignores damage dealt from Skulljack. But hey, if you like the fact that Skulljacks do 200 damage, go ahead and remove those abilities from XComWOTCNiceMissionDebriefing.ini.
As for the remote start/claymore stats, in the code I can ascertain that something blew up and caused damage but I don't know how to credit the Reaper for it. Consider it accurate role-playing; if people knew who was behind these attacks the Reaper wouldn't be doing their job correctly!