XCOM 2
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Cooldowns Instead of Charges
   
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5 Oct, 2017 @ 7:38am
10 Oct, 2017 @ 4:17am
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Cooldowns Instead of Charges

Description
Changes several abilities to use cooldowns instead of charges. See the full list of affected abilities and their default cooldown times below. All cooldown times are configurable via ini settings. If I find any other abilities worth changing, I will change them in a future update.

Ranger:
Conceal (4 Turns)

Specialist:
Combat Protocol (3 Turns)
Revival Protocol (4 Turns)
Scanning Protocol (5 Turns)
Restoration (6 Turns)
Capacitator Discharge (6Turns)

Spark:
Repair (4 Turns)
Bombard (5 Turns)

Reaper:
Shadow (5 Turns)
Sting (4 Turns)
Banish (6 Turns)

Skirmisher:
Whiplash (4 Turns)
Interrupt (4 Turns)
Battlelord (6 Turns)

Templar:
Ghost (6 Turns)

Bondmates:
Teamwork (6 Turns)
Improved Teamwork (4 Turns)
Dual Strike (6 Turns)

Items:
Skulljack (6 Turns)
Skullmine (6 Turns)
Wraith (4 Turns)

DLC Items:
Shadowfall (5 Turns)
Frostbite (6 Turns)
Rage Strike (4 Turns)
Icarus Jump (5 Turns)

Known Issues:
-None so far.

Overrides:
-X2Ability_ReaperAbilitySet
Popular Discussions View All (1)
6
14 Nov, 2019 @ 4:16pm
Possible add in .ini file?
Nephalem
59 Comments
MadMonkee10 24 Aug, 2024 @ 6:26pm 
wish it was possible to implement a hybrid system where abilities with more than one charge still have those charges but they refresh after these cooldowns expire, for example I use both charges of Advanced Teamwork in one turn like I'm used to and then get them back after the 4 turns this mod set as its cooldown
Epic Dovahkiin 1 Feb, 2024 @ 7:24pm 
so can i use this mod to say change abilites from Jedi Class Revised to use a cooldown instead of a charge?
oceansoul 14 Nov, 2021 @ 6:21am 
For those having trouble removing abilities from the list the way to do so is to set the cooldown to a negative value rather than comment it out. So +SKULLJACK_COOLDOWN=-1 sets skulljack back to charges.
Yahtzee 11 May, 2021 @ 2:22am 
Commenting out abilities does not work as far as I tested. Any way to pick and choose which abilities get affected by this mod? Would really like to use this mod if so.
rocterius 28 Jun, 2020 @ 11:54am 
Does not wok for me, any help?
Play WOTC.
plaYer2k 14 Dec, 2019 @ 10:26am 
As requested earlier by others, I personally would also greatly appreciate a vanilla version without LW and WotC.
SupremeMorpheus 7 Aug, 2019 @ 4:53am 
Anyone know if we can comment out some of these and have it not break horribly? Got some other mods that this might override and I'd rather keep the cooldowns from them
Prscyse 18 Jul, 2019 @ 7:24pm 
Does it work on WotC?
Lady Silentice 9 May, 2019 @ 4:12pm 
Me again...
Seems incompatible with the following, no idea why: "Bladestorm Customization V2"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=869566977
Creed 28 Apr, 2019 @ 8:17am 
Could you possibly change Richard's Classes from his class mod and convert all of those charges to cooldowns? Im not sure if you take requests or not just thought that would be a really nice addition to his class mod. If not then no worries just thought I would ask!