Distance

Distance

Not enough ratings
MrMii's Epic Boardwalk: Main Menu (MNR) (Issue Fixed)
   
Award
Favorite
Favorited
Unfavorite
Difficulty: Advanced
Mode: Main Menu
Tags: level
File Size
Posted
214.211 KB
6 Oct, 2017 @ 1:03pm
1 Change Note ( view )

Subscribe to download
MrMii's Epic Boardwalk: Main Menu (MNR) (Issue Fixed)

Description
This level has been turned into a main menu. Whatever issue made it lower your framerate is now gone, likely to do with a build update.
5 Comments
Shady Inktail  [author] 24 Feb, 2018 @ 2:59pm 
Whatever was cuasing the map to lag the game is now gone, probably due to one of the new builds.
Shady Inktail  [author] 6 Oct, 2017 @ 11:29pm 
I removed the kill grids and it still drops from 60 to 20 (I use V-Sync). I also removed the rest of the level before publishing it to the workshop, so that's out of the question.
Shady Inktail  [author] 6 Oct, 2017 @ 11:12pm 
Ah the kill grids. I didn't think about those. This level in particular is just for the menu, I have others on the workshop for actual gameplay. I'll remove the kill grids and see how it goes.
Semtex4ya 6 Oct, 2017 @ 9:15pm 
I tested only the main menu part. I don’t know how it will effect the level. If the level was fine before hand then I would suggest splitting the level into two. Ex: one modified for main menu and one for racing.
Semtex4ya 6 Oct, 2017 @ 9:00pm 
After some guess work, and some trail and error, I think I found out what is causing the problem. It is the kill grids. Even though they are invisible they are still taken into account when rendering. For me my fps would always drop to about 170fps from 250fps when the camera faced forward (the direction the car is facing), then recovered when facing the rear. So whatever was causing the issue had to be in front or in that view of the car. I deleted the kill grids and tried it and the fps seem pretty stable only fluctuating 10 or so frames.