Total War: WARHAMMER II

Total War: WARHAMMER II

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Harkon's Descent
   
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Tags: mod, Maps
File Size
Posted
Updated
18.821 MB
12 Oct, 2017 @ 7:55am
23 Jan, 2019 @ 6:01pm
7 Change Notes ( view )

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Harkon's Descent

In 1 collection by kapitulation
Friendship Yes!
61 items
Description
An ominous valley in the vast unforgiving jungle of Lustria. Suited for two-players in single- or multiplayer.
11 Comments
kapitulation  [author] 13 May, 2018 @ 2:51am 
I am glad I could be of help, 帝国武士 :)
Illuminati 11 May, 2018 @ 6:33am 
That's great. If the terrain hint can be completed in the map editor, that would be great. Thank you very much for your help.
kapitulation  [author] 1 May, 2018 @ 3:55am 
Hey :)

Not sure how CA set up their AI and how intricate they have done it on the original maps of the game - but I have not used any tools outside the Terry Editor.
In fact, I have specifically used the AI Hint tool in Terry to mark out, for example, High Ground as being a valuable strategic possition for the AI.

I did a whole bunch of playtesting on the map though, monitoring patterns and what kind of approach the AI would take, correcting the AI Hints each time. :)

I hope my answer is fulfilling.
Illuminati 30 Apr, 2018 @ 8:40pm 
Hello.have you set up AI script or program or AI deployment scope or something about AI deployment scope in your Harkon desert map?
Illuminati 30 Apr, 2018 @ 7:52pm 
Hello.Would you please tell me how you made the AI in this Harkon desert map occupy the high ground?I want to learn to do it.
Illuminati 30 Apr, 2018 @ 6:35am 
In fact, I mean this, because I had long suspected that the AI program made by CA, that is, the original AI program has a problem, I doubt the original Warhammer 2 AI will not occupy the highland. But I saw that AI was going to occupy the high ground in the map you made, and I was very happy to see it, I like clever AI,so I wanted to ask if you had set up a AI program or a AI deployment in this map that the AI would occupy the highland?
kapitulation  [author] 30 Apr, 2018 @ 5:29am 
Thanks a bunch :)

It has been a while since I opened it, but the map is set up so as the AI should always opt for a somewhat meaningful stragegy and deployment.

If you have any requests or ideas feel free to let me know and Ill look into it
Illuminati 30 Apr, 2018 @ 3:55am 
Your map is doing great! I like the map you made very much! By the way, have you set up AI script or program or AI deployment scope or something about AI deployment scope in your Harkon desert map?
kapitulation  [author] 16 Nov, 2017 @ 8:14pm 
Bug fixed a while back. Should work perfectly.
kapitulation  [author] 15 Oct, 2017 @ 4:40pm 
Thanks man! Happy to hear that! Noticed a pathing mistake in the defender start position, will fix it as soon as I have time