RimWorld

RimWorld

70 ratings
Uranium is Green
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2
File Size
Posted
Updated
497.213 KB
12 Oct, 2017 @ 4:00pm
31 Aug, 2020 @ 1:57pm
8 Change Notes ( view )

Subscribe to download
Uranium is Green

Description
Uranium is greener, for easier to spot.
47 Comments
Soulfiend 13 Apr, 2024 @ 3:49pm 
not sure if this mod is still being updated, always worked for me but it seems to be stopping the mine all feature in 1.5 showing up as an option
TheEventHorizon 3 Mar, 2022 @ 8:19pm 
Funny enough the vanilla uranium is actually accurate to how it looks in real life as IRL its silvery grey.
ImSolidGold 8 Aug, 2021 @ 11:01am 
IOm on forced 1.2, I cant say anything abotu 1.3 sorry bro. ;)
Karmine  [author] 7 Aug, 2021 @ 9:25am 
And I'm happy to see the mod still works :D
ImSolidGold 5 Aug, 2021 @ 7:11am 
Dude. I thought theres no Uranium on my map. Like, NONE. And tada, thanks to your wonderful mod, its right there, above me freezer. Well done! ;)
velcroboy333 26 Mar, 2021 @ 8:51am 
Hi, I uploaded a similar mod(and added some glow) because I noticed this one copied the whole Natural Buildings xml which can cause many conflicts and prevent Core updates from working.

I was going to pass the patch along to Karmine but I noticed a few comments down you mentioned you don't really play any more. So, I figured this would be easier for everyone.

If you're ever interested in learning xpath feel free to stop by my Discord(linked on the mod page.) I'd be happy to show you.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2436294730
Karmine  [author] 31 Aug, 2020 @ 1:58pm 
Updated for patch 1.2
ZombieZilla 12 May, 2020 @ 6:44pm 
Hey, do you know what Patch operations are? If you used some it would make this mod much more compatible with everything.
Karmine  [author] 29 Feb, 2020 @ 11:32am 
I just updated it again, an hotfix did make 1 line related to fertility be missing.
This mod only modifies 3 Numbers of the Vanilla... related to color. If you still encounter bugs, it's simply conflicting with another mod already installed. Any mods that modify ThingsDefs_Buildings/Buildings_Natural.xml will conflict with this one. I do not have Lord DLC installed, maybe that is causing the problem. But I do see Lord info in the text, so I wouldn't think so.
ObsceneNickname 27 Feb, 2020 @ 3:17pm 
Hello, I like your mod but it seems your last update broke something. I get a lot of red errors now. I isolated the mods and it's caused by this mod. Here's a log:
https://gist.github.com/4310746fda53be0cf97ce3317db16809