Children of a Dead Earth

Children of a Dead Earth

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'Fuckstarter' Standoff Class 3
   
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12 Oct, 2017 @ 6:28pm
12 Oct, 2017 @ 6:53pm
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'Fuckstarter' Standoff Class 3

Description
Disable wait to range, this thing and it's proprietary gun are effective to well past 100km. One of these alone will turn a massive fleet into swiss cheese, and it's only weakness is missle/drone swarms, which is still does passably against provided you're not both prograde at each other.


The ship is far from optimal, it's built around it's absurd railgun(s) design, but once I figure out a better powerplant and turret optimization this baby will be even more deadly for a less insane price.


Credit to user Thoth for the Powerplant design. Sadly, his design provides WAY more than I need using two, but one just barely isn't enough, so there's ♥♥♥♥♥♥♥♥♥ of room for improvement, but it's a decent proof of concept.
7 Comments
ImpressiveMediocrity 20 Nov, 2017 @ 6:06pm 
Just a thought use a smaller powerplant to get that bit extra
Existential Crisis  [author] 17 Oct, 2017 @ 2:32pm 
And his are far more economical as well.
Existential Crisis  [author] 17 Oct, 2017 @ 1:52pm 
I've tended to skew (relatively) heavy projectiles, I don't know how he did it with those small projectiles without shattering the projectile. Looks like his are still putting out more energy overall but they all fire about a 1/10 the mass per shot than most of the ones I make, but several times as fast and really good ROF/accuracy.
Existential Crisis  [author] 15 Oct, 2017 @ 11:00pm 
Probably not, I've already found ways to make far more powerful and economical railguns. Care to link?
newageofpower 15 Oct, 2017 @ 4:55pm 
Does the railgun exceed Apophy's Railgun?
The Inventor 13 Oct, 2017 @ 4:31pm 
I upvoted for the name alone.