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CycleTime is the fire rate of the weapon. The lower the value, the faster it fires.
No worries. :) I'm glad you like them!
Okay, so I modified and rebalanced the three Gritty Realism rifle scripts. They should be working fine now, but feel free to let me know if you find any more issues. :)
Oh wow, really? That is definitely unintentional. I'll get a fix out ASAP. Thanks for reporting the issue, and thanks for the kind words, it means a lot. :)
EDIT:
Okay, I just went into the game and tested it myself. At first, I was confused, since I was successfully oneshotting Commons every time. I had a thought, and tried it at longer ranges, and that's where the problem occurred. Anything beyond a few meters is a two-shot kill. I will fix this, but not just with a simple fix. I'm going to fiddle with the weapons a bit and rebalance all three of my Gritty Realism rifles. Just as a warning, you might not like what I end up with, since having a range where this gun is a twoshot kill actually appeals to me. It'll be a bit further than it is now though. :)
Also, in the "READ BEFORE COMMENTING" section, it states: "Also, please don't send multiple comments right after one another, and combine them instead.". Otherwise it just takes up unnecessary space. If you could avoid this in the future, I'd be grateful. :)