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I confess I don't know the correlating stats off hand, so I am going by what I see in the config.
So all Advent Rifles will be the same damage as the standard XCOM Mag Rifle, right?
Priests
Mutons will have the equivalent of the Beam Rifle.
Codex and Viper will have slightly lower damage.
I see you specifically mention the Wrath Cannon, but did the Sectopod default damage get adjusted? From their standard attack?
I would of course credit you.
I'd imagine it's not hard to make the changes manually, but if I can I'd like to not to have to.