A Hat in Time

A Hat in Time

45 ratings
SetColor Command
   
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44.979 KB
14 Oct, 2017 @ 9:25pm
14 Oct, 2017 @ 10:57pm
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SetColor Command

Description
This mod exposes a SetColor console command. It can be used to try out different skin colors before putting in the effort of making an actual skin mod.

Creating a Skin mod: https://gist.github.com/Silverfeelin/8ab21efd3317c519aa5b672a271059a6

As this is a cheat command, EnableCheats must be entered first. The mod is not compatible with other mods that change the active CheatManager class.

Syntax: SetColor Layer R G B
Example: SetColor Dress 255 128 128

The red (R), green (G) and blue (B) should be values between 0 and 255. Using values out of this range may cause (un)desired side-effects.

Layer options:
0 / Dress / SkinColor_Dress
1 / Cape / SkinColor_Cape
2 / Pants / SkinColor_Pants
3 / Shoes / SkinColor_Shoes
4 / ShoesBottom / SkinColor_ShoesBottom
5 / Zipper / SkinColor_Zipper
6 / Hair / SkinColor_Hair
7 / Orange / SkinColor_Orange
8 / Hat / SkinColor_Hat
9 / HatAlt / SkinColor_HatAlt
10 / HatBand / SkinColor_HatBand
11 Comments
fvwsfxxxxxxx 28 Jun, 2020 @ 5:12pm 
FUU
Silverfeelin  [author] 19 Oct, 2019 @ 5:30am 
Sorry this mod is really old so it probably broke with updates to the game. I haven't touched the modding tools since late 2017/early 2018 and I don't think I will be updating this mod.
HatKid 18 Oct, 2019 @ 5:00pm 
Ahh. every time i enter a colour, the part i put in goes white. help
pailko 18 Apr, 2019 @ 5:55pm 
its easier to just use a website for hex editor values
pailko 18 Apr, 2019 @ 5:17pm 
Im having a similar issue... all values turn the clothing white.
IsaGoodFriend 26 Sep, 2018 @ 9:18pm 
It doesn't seem to be working for me. Every time I modify a color, it shows up as white, no matter the value...
The Overlordship 15 Sep, 2018 @ 8:55am 
Cool mod. But I accidently equipped the Parade outfit for my character to test. How can I change it back to normal?
Realms×Myths 29 Nov, 2017 @ 10:50am 
Dear Selver:
• Since the value '0 0 0' is not acceptable for compatability, can you have it clear the colour, so it returns to default?
• Could you add a command that creates a txt file containing the current values you have set (omitting and '0 0 0' values) that can easily be copy-pasted into an existing .uc file for easy creation of skins?
• Can you bind it to a specific paint brush, either the default (the brushless slot at the end), or a new paintbrush?
• Can you ad a command to swap to and from the raincout so you can check what it looks like without having to actually go into a rainy level?

Thanks for the work on the awesome mod. Can't wait to try it out, my questions\suggestions above are solely based on the information in the screenshot and the Description.
Sofronas 20 Oct, 2017 @ 6:33pm 
You, sir, are a godsend
Silverfeelin  [author] 15 Oct, 2017 @ 3:25pm 
Despite the name SkinColor, not through SkinColors I'm afraid.
There probably is a way, but none that I know of.