XCOM 2
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Dystopian Turn Order
   
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17 Oct, 2017 @ 1:56pm
20 Jul, 2019 @ 8:39pm
3 Change Notes ( view )

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Dystopian Turn Order

Description
Changes the game turn order, giving priority to enemies first, neutral teams then XCOM.

XCOM is now in reaction mode instead of proactive mode, which to me fits better the resistance narrative.

There should not be major gameplay issues, it's the same as if you reversed white and black in chess. You will notice some changes in events, it's impossible to list them all. Most of them are cosmetic. If i notice a big change, i'll list it here.

There might be issues where you are not concealed and the aliens are super close but XCOM 2 usually doesnt allow enemies to spawn adjacent to you.

Turn counters are based on XCOM turns, not on total turns, so that is not affected.

This is experimental, but in the majority of cases you should be fine. I'm using it myself, so we're all learning here. Good luck.

-= YELLOW ALERT MOD =-
2019-07-20 V1.10 - If you have RedDobe's Yellow Alert Mod, it will now disable Reflex Actions on the first turn by enabling that mod's parameter via INI files.

-= PLAYTESTERS =-
If you are a playtester (you play TQL with redscreens for example), note that XCOM is now TEAM 4 instead of TEAM 0 so to drop a friendly unit you need to type for example "dropunit muton 4" instead of "dropunit muton 0".
59 Comments
Juravis  [author] 8 Aug, 2022 @ 7:06am 
In vanilla you play first then your allies. Enemies are after you both. This makes aliens first.
Eclipse 8 Aug, 2022 @ 4:43am 
Sorry for stupid question, but what is exact vanilla order? I don't quite understand how it is in vanilla
Juravis  [author] 26 Feb, 2022 @ 9:22pm 
Ask the person who made the faction how its called, then edit the file in this mod. Add an entry and put that faction first as [0].
Experienced Dog 26 Feb, 2022 @ 9:01pm 
eg Raider Faction: Marauders go first! How to change it?
Juravis  [author] 8 Oct, 2021 @ 10:16pm 
That was indeed one of the reasons I tried this, also for flavor I like enemies first it gives a more sinister tone
UndyingArchon 8 Oct, 2021 @ 6:46pm 
Like at the most extreme of ranges with shotguns
UndyingArchon 8 Oct, 2021 @ 6:45pm 
one thing that should be nice is that at least your overwatch wont be shooting stupid Losts when some advent reinforcements are inbound just beside you and you want to set them an ambush. cant wait to test it
Weazelsun 7 Jul, 2021 @ 5:44pm 
I'm starting to like this mod. Makes the game-play feel faster since.
Zero 4 Apr, 2021 @ 6:04pm 
Bummer! Thanks for letting me know.
Juravis  [author] 4 Apr, 2021 @ 5:04pm 
No its universal