Cities: Skylines

Cities: Skylines

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Max Turn & Build Angles Example
   
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Assets: Road
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1.246 MB
19 Oct, 2017 @ 2:05pm
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Max Turn & Build Angles Example

Description
A quick example on how to get smoother tram tracks by changing the Max Turn Angle and Max Build Angle settings.
Setting 90 degrees replicates monorail track placement, while a smaller value (like 10) allows for an elegant X intersection.

Personally, I've always hated how tram lines would connect each other regardless of the angle...
10 Comments
AmiPolizeiFunk 19 Sep, 2018 @ 6:18am 
i too would like a one-way version of this :medkit:
Sotrax 11 Mar, 2018 @ 8:07pm 
Could you make a version of this with the tram-only one- and twoway tracks?
Snakitch 1 Mar, 2018 @ 4:16am 
So what exactly is this? Example tram roads?
exxonic 23 Jan, 2018 @ 10:56am 
can this be achieved through a mod, a single dll file? instead of having to edit all roads with tram tracks?
Transparent Lemon 19 Jan, 2018 @ 3:47pm 
how did you get the one way tracks to not join up?
Dabo53 2 Jan, 2018 @ 8:04am 
how do you change those max turn angle setting?
UlfDerDritte 18 Nov, 2017 @ 6:10pm 
They aren't that impossible in reality, @qarterwind
ne0n 22 Oct, 2017 @ 7:30pm 
I used to controll the sharp tram turns with TM:PE and lines assignment, but it was difficult with two lane roads with tram tracks. Thanks a lot :D
ℕ𝕦𝕜𝕒ℂ𝕠𝕝𝕒V2 21 Oct, 2017 @ 4:49am 
Good to now 👍
quarterwind 19 Oct, 2017 @ 7:16pm 
This is interesting, I really hate those impossible tram turns too, really hope this setting can be changed in game real time, so I can decide how the intersection would look like depends on the route.