The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

89 ratings
New Morthal
   
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Category: Gameplay, Landscape, Towns
File Size
Posted
Updated
239.975 KB
3 Jan, 2013 @ 4:09am
9 Jan, 2013 @ 6:52am
5 Change Notes ( view )

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New Morthal

Description
56 Comments
TexanChiss 23 Feb, 2024 @ 7:56am 
Pls finish one. It's my fav one of yours.:)
voajusdisselcria 22 Jun, 2018 @ 8:42pm 
The_Unk Could I use this in my own mod?
ChemicalDataPack 14 Aug, 2017 @ 2:37pm 
does it work with open cites?
florin65 24 Jul, 2015 @ 8:19am 
i always had morthal in my mind a mordor/vampireic town now its like that
Trim SD 11 May, 2015 @ 5:34pm 
Looks great in the south. Needs some texture work in the north. Morthal is now Mordor. In a good way. Deifenitely better than vanila.
ShadowfireRynn 31 May, 2014 @ 9:51am 
I love the mod, however I'm having a major propblem with all the NPCs in Morthal. First I can talk with them, but everyone from the jarl, lumber mill guy, to the alchmist, the mage, and even the tavern person. I can't buy or sell of go further in dialoge with them. It's like the mod as removed all ability to comunicate with them and gives them the general conversation that your character has with kids that was not adopted by your character or even adoptiable.
Sting Ray 6 Jun, 2013 @ 9:42am 
Don't upload a mod and say you're going to complete it, then tell everyone you "haven't got the time", asshole.
deaereaes 26 Mar, 2013 @ 4:16pm 
like what i see but could you put a thanee home in it second only to the jarls home with a housecarls room thanks love what i see so far
Jeqavis 13 Mar, 2013 @ 2:16pm 
overcrowded
The_Unk  [author] 13 Mar, 2013 @ 6:17am 
I don't have any time for working at this mod... Sorry!