Divinity: Original Sin 2

Divinity: Original Sin 2

123 beoordelingen
Auto Identify - Classic Edition
   
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Type: Add-on
Game Mode: Story
Bestandsgrootte
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1.791 KB
24 okt 2017 om 6:58
1 wijzigingsnotitie (weergeven)

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Auto Identify - Classic Edition

In 1 verzameling van fireundubh
fireundubh's Mods - Classic Edition
7 items
Omschrijving
Link: UPDATED FOR THE DEFINITIVE EDITION

With Auto Identify, at Loremaster 5+, items will be auto identified when you add an unknown item to your inventory or open any container, eliminating the need for an Identifying Glass and time spent identifying items. Unknown items sold to Loremaster 5+ traders will also be identified.

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16 opmerkingen
fray 31 aug 2018 om 7:45 
Please, update for Definitive Edition
Drunsy 17 jun 2018 om 14:44 
@SirAtomos the mods are installed into the normal workshop folder first and when the game launches it copies them into your documents-larian-divinity-mods folder.. but then the game treats them as normally installed mods which you need to delete manually (this can also cause your active mods to reset)
SirAtomos 9 jun 2018 om 14:02 
Used your mod for a few months. Recently I decided to slim down my mod list, removing your mod in the process. Though I disabled your mod within game before deleting it entirely it still shows your mod in the modlist... Any ideas you may have as to why this may be, would be greatly appreciated.
ImmortalZodd 23 mei 2018 om 7:54 
how does this mod work not sure I fully understand
fireundubh  [auteur] 15 mei 2018 om 21:42 
@autodidakto: Based on the scripting functions available to us, I don't think so.
autodidakto 4 apr 2018 om 14:16 
Is it possible for this to work in any bag, with the item being identified when someone in the party has a high enough level (not just 5)? That would be the ultimate QOL. Thanks for your work.
Dęąth Viper 27 mrt 2018 om 15:31 
wait so I have to put it in the bag with the person who has loremaster? GOTCHA was a misunderstanding relax lol
fireundubh  [auteur] 27 mrt 2018 om 0:12 
Tested and working with the latest patch. If the mod is not working for you, you have a mod conflict, or you're transferring items between party members, which is not supported.

Any further "it's not working" posts lacking any details will be deleted.
Shade 22 dec 2017 om 7:06 
I use my necro/warfare deathknight fane as my loremaster/loot whore specifically cause of this mod. /Bless you saving me like 50 hours of scanning crap. ; - ;