Divinity: Original Sin 2

Divinity: Original Sin 2

Auto Identify - Classic Edition
16 Comments
fray 31 Aug, 2018 @ 7:45am 
Please, update for Definitive Edition
Drunsy 17 Jun, 2018 @ 2:44pm 
@SirAtomos the mods are installed into the normal workshop folder first and when the game launches it copies them into your documents-larian-divinity-mods folder.. but then the game treats them as normally installed mods which you need to delete manually (this can also cause your active mods to reset)
SirAtomos 9 Jun, 2018 @ 2:02pm 
Used your mod for a few months. Recently I decided to slim down my mod list, removing your mod in the process. Though I disabled your mod within game before deleting it entirely it still shows your mod in the modlist... Any ideas you may have as to why this may be, would be greatly appreciated.
ImmortalZodd 23 May, 2018 @ 7:54am 
how does this mod work not sure I fully understand
fireundubh  [author] 15 May, 2018 @ 9:42pm 
@autodidakto: Based on the scripting functions available to us, I don't think so.
autodidakto 4 Apr, 2018 @ 2:16pm 
Is it possible for this to work in any bag, with the item being identified when someone in the party has a high enough level (not just 5)? That would be the ultimate QOL. Thanks for your work.
Dęąth Viper 27 Mar, 2018 @ 3:31pm 
wait so I have to put it in the bag with the person who has loremaster? GOTCHA was a misunderstanding relax lol
fireundubh  [author] 27 Mar, 2018 @ 12:12am 
Tested and working with the latest patch. If the mod is not working for you, you have a mod conflict, or you're transferring items between party members, which is not supported.

Any further "it's not working" posts lacking any details will be deleted.
Shade 22 Dec, 2017 @ 7:06am 
I use my necro/warfare deathknight fane as my loremaster/loot whore specifically cause of this mod. /Bless you saving me like 50 hours of scanning crap. ; - ;
Echo 8 Nov, 2017 @ 12:10pm 
This is great. But is it possible to make it work for items picked up by any party member, as long as you've got a Loremaster 5+ in your party?
thelich 28 Oct, 2017 @ 4:06am 
Actually, it looks like you don't even have to drop bag on the ground. And this bag don't have to be in loremaster's inventory either. You just need to open it with loremaster.
thelich 28 Oct, 2017 @ 3:37am 
Oh, I see... I thought that it doesn't matter who pick item/open container, like when you identify item and character with highest loremancer skill actually identify it.
fireundubh  [author] 28 Oct, 2017 @ 12:59am 
@thelich: Hmm, I never handled the "transfer items between characters" event, so until I get a fix up, your loremaster should pick up the items/open containers. You can put all your unidentified items in a bag, drop the bag on the ground, and open the bag with your loremaster.
thelich 27 Oct, 2017 @ 5:23pm 
For some reason it doesn't work. I have character with loremaster 6 in my party, but I still find and pickup unidentified items. Nothing happens if I give those items to loremaster. Or loremaster should pickup those items in first place?
Elvasat 24 Oct, 2017 @ 2:37pm 
Another useful mod from Great modder.