Sid Meier's Civilization VI

Sid Meier's Civilization VI

36 ratings
Egypt's Nile
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
4.565 KB
24 Oct, 2017 @ 6:31pm
17 Feb, 2019 @ 5:32pm
4 Change Notes ( view )

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Egypt's Nile

Description
Thanks to the predicability and fertility of the Nile river Egypt gains +1 Food from Farms on Floodplains.

The purpose of this mod is to give Egypt a buff to make them more desirable to play without impacting power to drastically. Hopefully this makes playing them a bit more interesting and fun.

Mod Files Location: ..\Steam\steamapps\workshop\content\289070\1180054738
7 Comments
The Dark Ranger 22 Oct, 2023 @ 4:03pm 
This needs to be updated, it doesn't affect Ptolemaic Cleopatra.
yixx🩸 27 Aug, 2019 @ 3:20am 
agree, this would look nicer if it was packed under iteru. Not sure I agree about the removal of floodplain restrictions however.
Jarms 12 May, 2018 @ 2:12am 
Was curious to see if you could put this bonus under Iteru and remove the "Floodplains no longer block district placement". Then just move this restriction from everyone, the compromise from building on Floodplains is losing a good food tile.

Cheers.
BuffaloError 2 May, 2018 @ 8:13pm 
lol, saaaaaaaaaaaame. My one mod is like 2 lines of code.
Angryr  [author] 2 May, 2018 @ 3:07pm 
I like it too, until said Idea is put into mod form. Then it's a pain in the butt to make. Don't know if you've noticed, my mods are simple because I'm lazy (and can't do art) lol.
BuffaloError 2 May, 2018 @ 10:07am 
I like Aleph Zero's idea!
Aleph Zero 25 Mar, 2018 @ 9:03am 
I like the concept, maybe it could work with real world map script, giving near equator rivers more food yield than above the tropics, more than be civ related, to be more equal.