Tabletop Simulator

Tabletop Simulator

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ZOMBICIDE STUFFS
   
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Game Category: Board Games
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30.152 KB
30 Oct, 2017 @ 10:47pm
14 Nov, 2017 @ 9:18am
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ZOMBICIDE STUFFS

Description
Some random things I made for Zombicide. If I make more, I will add them here. Please feel free to use them in your mods.

The Text, and the rim of the miniature base, can be recolored in game by selecting the "Color Tint" option on the model's right click menu. The character base is 100% my work. It matches the character base from the DLC as close as I can get it with in game comparisons. The texture is just a random gray noise pattern. I know the font on the miniature base is not quite right. If anybody knows what font the official DLC uses on thier miniature bases please let me know, and I will change these to match better if I can.

The dog model was something I have found floating around, and do not know who the original creator is. If this is your model and you wish me to not use it let me know. I have cleaned up this model a bit to remove some extra geometry so it will use a bit less memory. I also merged the original texture file into the texture I made for the miniature's base, so this texture is not usable for the original dog model anymore.

The Crow was obtained here:
Crow(https://sketchfab.com/models/370fc716c1bb422288646a630ba6d9ec) by Lite(https://sketchfab.com/lite) is licensed under CC Attribution(http://creativecommons.org/licenses/by/4.0/)
The texture for the crow is just a subset of the zombi dog texture, so both of them use the same texture file.

Yeongju's mesh was obtained from (https://www.cgtrader.com/enrique-fernandez) with a royalty free license. The hands on this model are a bit messed up, and posing it to hold a gun was impossible, so just ignore the hands. Yeongju's Colt Anaconda was obtained from (https://www.cgtrader.com/alpenwolf) and is a free for non commercial use model. The texture for it is included in the file however at this scale I did not really use it, as the details were so small it all just blended together. Extra mesh and texture editing was done by me.

Galina's mesh was obtained obtained from (https://www.cgtrader.com/enrique-fernandez) with a royalty free license. The Chainsaw is from (https://www.blendswap.com/user/mrchaoslama) with a free to use license. Extra mesh and texture editing was done by me.

Tanja's mesh was obtained obtained from (https://www.cgtrader.com/enrique-fernandez) with a royalty free license. The Guitar is from (https://www.blendswap.com/user/Fadiammar) with a free to use license. Extra mesh and texture editing was done by me.

The doors are all based on the Door in the DLC, but are custom made by me. The texture for the doors is based on the original DLC door's texture, with some changes made by me to fit my doors. The doors all have recolor zones on them to allow you to recolor them. Thus there is only 1 of each style provided. When you need the various door colors for your game, just recolor the door to match. Remember to recolor all the states of the door (Open, Closed, Broken) so they will all match.

The .obj and texture files for this mod can be found at (http://ttsfiles.weebly.com)
3 Comments
DerOkon 16 Jul, 2020 @ 1:05pm 
Finally was able to reward you with an award. Thx again for letting me use them... :)
The Onyx Tiger 16 May, 2020 @ 1:25am 
I forgot to say good job on the work you put in. Models look good!
The Onyx Tiger 16 May, 2020 @ 1:22am 
Currently have a very expansive, custom, innovative, and reimagining of Zombicide. I have no name for it except Zombicide V2, but I'm currently using ~109 Actors of which have no 3D variant and it sort of sucks.

Is it possible to make more 3D Actors? I have enough 3D Zombies assets, just missing the Survivors. Wouldn't mind a custom Crawler, if possible. That'd be on my Want List, since the current one I found in a much larger and scripted mod uses a standard Walker.

If interested or want to talk, please add me!