Darkest Dungeon®

Darkest Dungeon®

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[UPEP] Shieldbreaker - Palette Expansion
   
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Class Mods: Skins
Tags: colours
File Size
Posted
Updated
22.372 MB
30 Oct, 2017 @ 11:14pm
6 Aug, 2019 @ 8:35pm
3 Change Notes ( view )
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[UPEP] Shieldbreaker - Palette Expansion

Description
Update: August 6th, 2019 - Updated the folder names to a new naming system so that this mod should no longer overwrite or be overwritten by other skin mods.

Adds 5 Additional Palettes to the Shieldbreaker Class introduced in the Shieldbreaker DLC on top of the four default, current palette colours. Likewise, this Mod requires you owning the Shieldbreaker DLC in order for this mod to work correctly.

Like all mods, this mod does not disable or effect achievements in any way. This, again, does not replace the original 4 palettes or any other graphics in the game or (currently) other Shieldbreaker Graphical Mods.
18 Comments
Ender 8 Sep, 2020 @ 10:31am 
Would you grant permissions for others to take assets from your mods for them to make updated versions?
Vantris 14 Jun, 2018 @ 7:58pm 
Are you going to update this mod for Color of Madness? All mods will be busted when it launches.
Gamer 28 Feb, 2018 @ 9:58pm 
what skin slots do they use?
PeopleLikeStuff 11 Jan, 2018 @ 5:19pm 
Why's that? Like, why don't get along with them?
Saint_Michaels_  [author] 11 Jan, 2018 @ 3:13pm 
Sorry, but I'm pretty much all but retired from the game. The modding community and I don't exactly get along.

Or the actual community.

Or the lets players.

Or even the developers

Trust me. I'm pretty much all but blacklisted. You don't want me to be anywhere involved in what you're doing. It's nothing on you but I just don't want to touch this game anymore. But I wish you the best of luck.

CarnifeX 9 Jan, 2018 @ 11:48pm 
Hey There,

I pretty much love your way to ddesign Palette expansions

I currently designing a new Class Mod.
The new class wil be the DARKWRAITH from the Dark Souls Series.
Sadly the original Art has no Color Palette.
Are you interested in Participating on that Mod and provide a Palette for the release Version ?

Greetings and keep up yyour great work
PeopleLikeStuff 7 Nov, 2017 @ 9:15pm 
@Saint_Michaels- Yeah but Grifferyn's color palettes aren't as well done as yours (example; his extra Thrall palettes are too saturated and don't match the color pattern of the defaults)
IceMaverick 6 Nov, 2017 @ 3:11pm 
Fully support Exaelus color expansions. The base colors are nice but I'd definitely like as many options on them as the other UPEP classes have.
Saint_Michaels_  [author] 4 Nov, 2017 @ 10:02pm 
Grifferyn appears to have Marvin Seo's mods covered and his work is pretty high quality, so I don't think there is much point in doing a full-on set. I might do one or two colours (I had a Brown / Tan Colour, but I should say I was only a day in when Grifferyn finished his), but if I do end up making one or so, I'll probably end up reaching out, outsourcing to Grifferyn and include it in his pack on my behalf since it would be easier & simplier for the community in general.

I'm strongly considering doing Colours for some of Exaelus's mods since that hasn't really been touched yet and I have some ideas.
PeopleLikeStuff 4 Nov, 2017 @ 7:07pm 
Do you think you could make palette expansions for some of the more popular modded characters such as Marvin Seo's?