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I have a file with two ship_section_template which define my two new sections. these just get added to anything that already exists. The "key" is the key, here is a snipet of the file, I can't put the whole thing in because the curly brackets seem to be causing issues or the text is too long.
This starts the Battleship one, Now if someone else does a mod and calls their key the same name, then I guess the last one loaded will be used but two mods keys will have to match exactly.
key = "Battleship Stern PD"
ship_size = battleship
fits_on_slot = stern
entity = "battleship_stern_M1S2_entity"
icon = "GFX_ship_part_core_stern"
From what I was able to figure out, the entity can be reused multiple times as long as your keys are different.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1152683725
It claims it doesn't overwrite any files, but... I'm not a very experienced Workshop user.