The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Inorra - The Cute Khajiit Follower with Player Home
   
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7 Jan, 2013 @ 10:37pm
7 Jan, 2013 @ 11:51pm
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Inorra - The Cute Khajiit Follower with Player Home

Description
Most Khajiit followers/spouses on Steam are NOT pretty, NOT cute. They have harsh eyes, angry features, lacking all sense of delicate, feminine softness about them. What's the point of having a Khajiit follower or spouse who looks harsh? More to the point, who wants to marry a Khajiit follower that looks like she's about to rip your throat out?

If Nord, Breton, Imperial and Redguard girls can be cute and marriageable, then Khajiit girls should be cute and marriageable too.

Thus I give you Inorra!

Character Data - Inorra: || RefID = xx004346 || BaseID = xx000D62 ||

NOTE: There are two versions of this mod - the ORIGINAL featured in my workshop and THIS one here, the 3x version with a player home, i.e. a Khajiit campsite. If one does not fit your style of game play, please choose the other.

---------------------------------------- NOTES ----------------------------------------

NOTE(a): This mod does NOT require ANY DLC to work.

NOTE(b): If you have positive feedback or wish to inform me of a real and genuine glitch, please post your comment below. Otherwise, post nothing.

NOTE(c): If you are a whiner, nitpicker, bellyacher, or troll who just wants to complain about the mod? Please feel free to SOD OFF.

-------------------------------------- MOD DATA --------------------------------------

DESIGN & COMBAT MODEL:

Inorra is an “Arcane Archer” with a custom designed character class created specifically for her. This gives Inorra a greater focus on Stamina and thus improves her overall bow skills. I also improved her Magicka to make her more effective fighting Mages, Daedra, and the Undead.

Inorra levels with the character from Level 5 to 65. When she reaches her leveling cap she will have 370 points split evenly between Health, Magicka, and Stamina. Her primary skills in One Handed, Archery, Light Armor, Sneak, Alteration and Restoration will all top out at 100.

When Inorra goes into combat, she will always favor her bow over other weapons, but this does not mean she is limited to the bow. She can also use one-handed weapons very effectively and can even duel wield. In the absence of her bow Inorra will use magic against the undead, alteration spells to improve her defenses and she is adept with staff weapons.

PERKS & SPELLS:

Inorra has the following perks: Armsman - Overdraw 40pt - Stealth 80pt - Quiet casting - Muffled Movement.

Inorra's spell list gives her more versatility in her primary magicka fields, Alteration and Restoration, and the ability to conjure a Frost Atronach:

- Oak Flesh
- Stone Flesh
- Iron Flesh
- Ebony Flesh
- Healing
- Fast Healing
- Close Wounds
- Grand Healing
- Repel Lesser Undead
- Repel Undead
- Turn Lesser Undead
- Turn Undead
- Circle of Protection

BACKGROUND & STORY:

Inorra is a Khajiit follower who is lore friendly, has a detailed background story that explains her accent (she speaks with the Nord Young Eager voice, ala Sylgia of Shorestone), as well as all the random dead Khajiit found around Skyrim. You can learn the story of the lost Khajiit Caravan seen littered all around Skyrim by reading her journal.

How do you get a journal? Simple. Save her life from the murderous Giant at the Steam Crag Camp just south of Kynesgrove. Upon saving her, she will immediately become open to following you on your adventures and sharing her journal and equipment with you.

Inorra is set essential so she will NOT die unless the player gets killed. She is a spell caster, with a focus on Alteration and Restoration magick.

By default she wears the Mourning Dress and Necromancer boots (read the journal to find out why), along with the Diadem of the Savant (this item cannot be removed - if you want your own, go earn it yourself).

Inorra comes fully loaded with a complete set of Leather Armor, a steel dagger, hunting bow, gold necklace and ring and a special armored circlet that can be removed and enchanted. All of these items can be removed so the player can enchant them, smith them and return them to your loyal follower and potential wife (unless you are a greedy sod who robs the women you rescue).

If you choose to marry Inorra you are in for a special treat - she has direct connections to all members of the Khajiit Caravans, as well as Froki Whetted-Blade and his grandson Haming Whetted-Blade - and they will actually attend the wedding on your spouse's side of the isle.

Be warned, Inorra also has connections with Bolund and Solaf - they won't come to the wedding and might not be too happy to see her traveling with you (as yet, I have never seen them attack).

PLAYER HOME:

Khajiit are not allowed into the cities and, as a member of the Khajiit race Inorra and players who choose to be Khajiit should not be allowed to live inside the city walls (unless you're the Dragonborn - being a hero will eventually open up doors). Now the player can embrace the Khajiit lifestyle with this small player home ala former Khajiit Caravan campsite.

This home has all the basic needs for the player - an anvil to make weapons along with quite a few steel and iron ingots to help you along that proccess. There is also an Alchemy Lab with satchel to hold your ingredients, pre-loaded with a TON of potions to cure disease, restore, health, magicka, and stamina. The player will also find a complete Arcane Enchanter with a napsack beside it to hold your soul gems and an iron dagger of soul traps.

Best of all, this WAS a Khajiit caravan and with Inorra as your loyal follower (maybe even spouse) you get access to what remains of their inventory - a hidden chest behind the Arcane Enchanter filled with leveled spells books, soul gems, magic armor and weapons from the caravan's most recent visit to the College of Winterhold! Perfect for the cat who wants to be a mage!

------------------------------------- HEARTHFIRE -------------------------------------

To any and all running Hearthfire, who want to use this mod and marry this character --- there is a glitch in Bethesda (not my mod), that causes major problems when switching houses.

Again this is a problem with Bethesda (not my mod).

Please go download the “Hearthfire - Moving Family Bugfix” made by Machienzo.neo

This will solve your problem. :-D
6 Comments
Cloud Roller 27 Jan @ 10:46pm 
idk if it's load order, but when in combat, neither Inorra or Kisisa change into their combat outfits when in danger. I have Amazing Follower Tweaks enabled too, but I'm not sure if that at all conflicts with this
Ahrol 9 Aug, 2022 @ 5:44am 
I lost Inorra during my travels. Is there a way of finding her back through console commands?
kpetri45 22 Sep, 2020 @ 12:38pm 
Kissia is in my eyes the better one
rko381  [author] 18 Jul, 2020 @ 7:44pm 
Thanks Babushka. What username are you posting under on the Nexus?
rko381  [author] 17 Jul, 2020 @ 11:51pm 
While I appreciate your request Babushka, please do not upload my mods to the Nexus. Thank-you in advance for respecting my wishes.
rko381  [author] 8 Sep, 2019 @ 10:31am 
If you are having a problem with the mod in any way, please follow these tips BEFORE you post any comments.

1. Change your load order: Move the mod up or down in the Skyrim mod manager. Items at the bottom of the list load earlier than items at the top of the list. Adjusting the load order often fixes all problems.
2. Double check to make sure you are not running any mods that would conflict with this one. Conflicts are often caused by dirty mods referencing other aspects of the game, or clean mods that effect the same and/or associated items as this mod.

If you are still having a problem after following step 1 & 2, please request additional assistance.

NOTE: All posts will be deleted within 72 hours of response.