Arma 3
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liberation on MSKE 2017
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
26.697 MB
4 Nov, 2017 @ 12:11pm
8 Nov, 2017 @ 8:23pm
5 Change Notes ( view )

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liberation on MSKE 2017

Description
KP Liberation on M.S.K.E. 4 Islands Map . This Map combines 4 of the best maps from operation flash point.
Liberation works well on this map and plenty of room for boats, planes, etc. Map by Schusch & Hotzenplotz.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=848059359&searchtext=
Terrain size: 25,6km x 25,6km
Grid size: 4.096
Cell size: 6.25
Satellite image: 25.600px
Object count: 1.453.262

You will need the ffaa mod to play this mission. The huron spawns on the BAM and you will need to take a boat to the bam. You can chose recover boat from action menu at the back of the BAM.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=820994401

Wyqer's Liberation version That I have ported to M.S.K.E. This is not an official release from Wyqer .

Head over to Wyqer's forum for info on this excellent mission. Original was by zbug with Wyqer continuing it.

https://forums.bistudio.com/forums/topic/202711-mpcti-coop-liberation-continued/


Overview: (from Wyqer)
The area has fallen to the enemy and it is up to you to take it back!

Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all capitals across the region.

Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.

Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.

Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.

Build the FOB of your dreams with an in-game "what you see is what you get" system.

Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.

Combat aggressive and cunning hostile forces who react and adapt to your actions.

Monitor and work alongside, or against, independent guerrilla forces.

Learn that every window is a threat thanks to the custom urban combat AI.

Accomplish meaningful secondary objectives that will benefit your progression.

Never lose your progress with the built-in server-side save system.

Mission uses a great Killfeed script by [GR]FLOROS G (see credits in mission)
Mission uses A3 wounding system by [TcB]-Psycho- (see credits in mission)
( Dragging. Carrying, And the AI if present, will heal you. And you can shoot and Crawl when wounded)
We use server side mods that greatly enhance this mission. Highly recommend them.
Advanced Rappeling
Advanced Sling Loading
Advanced Towing
Advanced Urban Rappeling

If you have questions or would like something added just yell at me here..

Original Liberation by Zbug and Carried on and updated by Wyqer from Killah Potatoes.
2 Comments
S.Williams 11 Aug, 2018 @ 11:59am 
ACE is no longer working since the update (8-9-1018)
Castello 16 Apr, 2018 @ 3:20am 
Any advice if I wanted to change the enemy faction and faction of purchasable units/infantry?