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You can change the projectile type to match the Irondrake, but then the weapon would only ever fire a single particle of flame at a time. You could reduce the reload/refire time between single shots, but then the tank would never have ANY downtime or reload periods. Some projectiles, like breath attacks, can shotgun multiple entities in a single firing, but I believe this again limited by the projectile itself.
-The main gun shoots a Helstorm rocket, but it's much more powerful. It does around 870 damage, is armor piercing, and has splash damage, in addition to firing faster.
-The Flamethrower turret seems to be slightly shorter range than the steam one, but again much stronger, fires a bit faster, and sweeps across a formation in a wider cone, potentially hitting every model in a unit. The Flamethrower can fire while the tank is moving.
-You can only recruit 8 flamethrower tanks.
-Has blue markings instead of red.