Motorsport Manager

Motorsport Manager

31 ratings
Rebirth: Phoenix Edition
   
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UI Graphics: Logos
New Game Mod
File Size
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1.897 MB
9 Nov, 2017 @ 9:03am
8 Oct, 2020 @ 9:42am
3 Change Notes ( view )
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Rebirth: Phoenix Edition

Description
For use with Rebirth Mod
http://theflamingred.com/blog/index.php/mm-rebirth-mod/
Will not work without the files located in the website above.

- 12 teams for each series
- New Ruleset and loosening of rule restrictions.
Popular Discussions View All (1)
0
14 Sep, 2018 @ 2:48pm
How to get it to work
Guardian
29 Comments
5953kyle 5 Sep, 2024 @ 7:20pm 
Just a thought.

I also thought of degrading buildings etc. Staff degrade and have to retire, why don't out buildings. Maybe after 3-5 years old we get a dilemma stating out L3 factory is so old and needs repairs. You either pay the repair fee if you can afford it, or go down to l2. A way to add some realism to the game and stop it becoming all samey at the top with every team having top HQs and perfect cars.


Just a thought to keep the game revolving and interesting. Its annoying after a while when everyone has all the tech and you're not really competing anymore.
5953kyle 5 Sep, 2024 @ 7:20pm 
For every team disqualified a new vanilla AI team is created. If F1 have extra space the 2nd team in F2 get to choose F1 or remain ion F2 and so on. If no team chooses F1 then the champion of F3 gets to choose F1, and if they decline we keep going all the way down to the bottom of f3. If no team chooses to take the empty spot the vanilla team takes it. If another team takes the empty spot the vanilla team takes their spot.
5953kyle 5 Sep, 2024 @ 7:20pm 
1) Teams who financially mismanage and go intp the red beyond a certain level suffer a points penalty each race they finish leaving them in the red. This would see them drop through the table.

2) Limit the " credit limit" to £5m for F3, £10m for F2, and £20m for F1. When you exceed your credit limit all spending id banned except essential spending. (no upgrades, new parts, dilemnas etc).

3) Have a limit beyond that where if the team finishes the season so far in the red they are declared bankrupt and disqualified i.e. for F3 £15m, for F2, £30m, and for F1, £40m.
5953kyle 5 Sep, 2024 @ 7:19pm 
Is bankrupting a thing here? I read as part of this mod I think but it dosn't seem to happen. Eventually all teams will get to HQs and top buildings and there seems to be nothing that can be done about it. If this mod addresses what I'm about to suggest, great! I just haven't seen it. But how about:
Bridger 19 Dec, 2020 @ 10:32am 
The link to the blog doesn't work anymore. It's now: http://theflamingred.com/blog/
mairao 9 Jan, 2020 @ 5:30am 
Just starting a career with Octane Racing using this mod. So far it's going great and I'm liking it, but I had an issue initially.
I created a manager with the "New Manager" backstory but that would always crash in the first interview. The game assumed it had only 2 questions in that interview but there were more and after selecting the answer for the 3rd question the game would crash. Then I restarted and chose one of the vanilla backstories and it's working fine now.
Loved to do the practice and get the setups right. A nice new challenge the way it works now. Also liked the amount of crashes and retirements during the race. I did only one race so far but it's looking perfect in that regard.

Still need to play a bit more to use all the different mechanics but so far this looks like a very well executed mod to give us a fresh MM experience.

Congratulations on your work @The Flaming Red
Crash 7 Sep, 2019 @ 2:22pm 
Never mind, it was just the browser I was using.
Crash 28 Jul, 2019 @ 6:27pm 
Hmm, it seems like the download links on the blog aren't working. Anyone getting the same?
MrPitch 1 Jul, 2019 @ 4:18pm 
hi I wanted to ask how to adjust the complexity in this fashion? in the settings it says that 20 is the most complex and that 0 is as difficult as possible
benny 1 Jun, 2019 @ 10:10am 
does this mod still work?