Total War: WARHAMMER II

Total War: WARHAMMER II

112 ratings
[CHANGES ADOPTED INTO BASE GAME - MOD DISCONTINUED]
   
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Tags: mod, Campaign
File Size
Posted
Updated
683.640 KB
11 Nov, 2017 @ 5:13am
11 Sep, 2019 @ 8:49am
7 Change Notes ( view )

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[CHANGES ADOPTED INTO BASE GAME - MOD DISCONTINUED]

Description
UPDATE 13/12/19: The mod has been discontinued as its changes are now part of the base game. Thanks for checking the mod out and subscribing!

This simple mod removes the tier 2 and 3 settlement requirement to recruit Skavenslaves with spears and slings. IMO city tier shouldn't prohibit the Skaven from equipping their cannon fodder with whatever trash weaponry laying around, be it pointy sticks, shabby slings or rusty swords.

Affects player and AI Highly compatible with other mods 100% save compatible
24 Comments
Guts 3 Feb, 2020 @ 6:01pm 
Another great mod falls to the slow.. very slow hand of CA. o7
Frosty  [author] 13 Dec, 2019 @ 8:09am 
@mastrgenocidest
Thank you, that means a lot! :)

@BurnBlackWings
Cheers!

@Shatilov
You are welcome!
mastrgenocidest 13 Dec, 2019 @ 7:57am 
Thanks for all your work. Since the legendary trait mod for WH1 you have continually given the community great mods.
BurntBlackWings 13 Dec, 2019 @ 1:52am 
Thanks for all your work!
Shatilov 13 Dec, 2019 @ 12:38am 
TY for this mod, it was needed for Skaven.
Frosty  [author] 12 Dec, 2019 @ 10:21pm 
@romavictor
Thanks for the kind words my dude =)
Definitely! CA added so many good things in this update. Reducing the turn times was especially a blessing. I think I had three different mods that were all about reducing turn times before this update.
romavictor 12 Dec, 2019 @ 8:40pm 
Frosty, you're a legendary modder for this game and we appreciate you. I was pleased to see tonight that this mod made it into the game. Anything that can reduce the number of mods and improve the base experience is a good thing.
Frosty  [author] 12 Dec, 2019 @ 10:13am 
@Krimson
I had to retire two immortality mods for special characters, and before that many of my Legendary Lords Remastered (WH1) changes also made it into the game. While those events made me slightly suspicious, I'm honestly mostly joking here and being cheeky. There is no way of knowing.

While they take sneak peeks at what modders are doing, I’m not arrogant enough to believe that a whole team of designers brainstorming at CA aren’t bound to get similar ideas as some of us modders. But either way, it is affirmation that this mod was a good idea. It has always struggled to gain subs, so I got genuinely happy to see it make it into the game.

Unfortunately, the one thing that I really want them to adopt is my No Degradation mod. >.>
CA plix
Krimson 12 Dec, 2019 @ 9:43am 
Just out of curiosity what are the other ones they adopted?
Frosty  [author] 12 Dec, 2019 @ 9:16am 
Announcement 2 : Change of plans! It appears CA has adopted yet another one of my mod's changes. What is this CA, the third time I've had to retire a mod because it got put into the base game? I'm unto you!

But like I always say, most of my mods are things I'd like to see in the base game so I'm always really happy to see it make it in. And it is one less mod to maintain.

Thank you all for subscribing! :)