Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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Minor Bug Fix Mod
   
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11.350 MB
11 Nov, 2017 @ 7:20pm
13 Oct, 2023 @ 9:35pm
73 Change Notes ( view )

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Minor Bug Fix Mod

Description
This mod fixes some bugs found in AoM Extended Edition and the Tale of the Dragon DLC. If you notice a bug, leave a comment and I will do what I can to fix it. Not everything (such as pathfinding) is fixable by modders. This is not a balance mod - all bugs must have evidence demonstrating that they are clearly unintentional artifacts.

I hit the character limit for the description so please check the discussions for the full change log.
This mod is not online compatible unless everyone in the online game has the mod.

Special thanks to the following contributors: Chickenland, betyar (a.k.a trollover_), Android, Lord of Links, Hagrit & the balance patch team, and WollieWoltaz.


Everything in this mod is completely open source and free to use. You can even build your mod on top of Minor Bug Fix Mod if you so desire (so that bugs will be fixed in your mod as well). No need to ask permission.
Popular Discussions View All (2)
53
7 Oct, 2020 @ 10:29pm
Full Change Log
Callistonian
0
12 May, 2018 @ 12:41am
Evidentiary Standards - Please Read Before You Report!
Callistonian
170 Comments
Sichard Rimmons 19 Jan @ 12:35pm 
Anyone else have a bug where specifically infantry doesn't auto attack? All my other units (Anything ranged, myth units) all attack by themselves when set to aggressive just not my infantry units.
Callistonian  [author] 28 Dec, 2024 @ 10:53pm 
@timm1099 - Something was done to address both of those issues at one point, but I don't remember exactly what. I'm not sure why the data section of the change log is now blank...
timm1099 3 Dec, 2024 @ 9:55am 
Does this fix the issue of the starting Ulfsark being considered a different type of unit from all other Ulfsarks? (i.e. when I double click, he's shown as his own thing and doesn't have combat settings)

Also, does this fix the similar problem with created Phoenixes vs Phoenixes from eggs?
SteahmChip 30 Aug, 2024 @ 6:42pm 
@maximilian
Having caravans stance set as default aggressive seems to help defeat that caravan stalling bug

With that being said, in examining the mod's files, that is already done through where the caravans, in the relevant .xml files, are set for a initial unit stance of "Aggressive."
VoVoZoNa 1 May, 2024 @ 9:38am 
Report: full map screenshot not working. Hitting CTRL + ALT + F12 will start the game's printscreen engine, but closes the game abruptly, and the screenshot file is corrupted (0 bytes). Giving reand and write permissions for AoM folder does not fix it, as it fixed in the original Aom. It's frustating.
KibaCoyote 29 Mar, 2024 @ 11:07pm 
someone found a workaround fix for the meteor isssue, here's the work around directly copy pasted from his post


"- go to the folder: Age of Mythology\models\version2.0.

- find this two files: "sfx a meteor blast.brg", "sfx a meteorite blast.brg".

- copy "sfx a meteorite blast.brg" and rename the copy "sfx a meteor blast.brg".

- replace the original "sfx a meteor blast.brg" with this copy.

I believe that this replaces the model of the meteors with an older one that doesn't cause the graphical glitch, since it misses the effect that needs 4 bit-alpha channel to work (that in EE doesn't work properly). Give it a try."
maximilian 24 Feb, 2024 @ 3:09pm 
Hi there! Does this mod fix the trade caravan stopping after one trip bug? Thanks for making this fix mod! :D
KibaCoyote 6 Nov, 2023 @ 6:41pm 
does this fix the meteor issue?
Stygian Emperor 14 Oct, 2023 @ 1:19pm 
@Android: <unittype>LogicalTypeEasySelectAvoid</unittype>