RimWorld

RimWorld

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Flagstone Cheaper (3 per) A18
   
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12 Nov, 2017 @ 11:08am
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Flagstone Cheaper (3 per) A18

Description
Note: This is for Beta18, not going to worry about changing the A18 to B18 in the art or title. There was no change from the last unstable A18 build to the release of B18.


For A17 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=945748715
For B19 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1496657645
For 1.0 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1543215238

V0.18.00
This mod reduces the cost in stone blocks of creating flagstone floors from 4 stone blocks down to three. This does not change the attribute of not being able to reclaim any materials via removing Flagstone floors.

_____
Thanks to:
AngleWyrm
kaptain_kavern

for the xml 101 lessons!
_____


Ludeon forum thread: https://ludeon.com/forums/index.php?topic=33916.0

Nexus Mods download: http://www.nexusmods.com/rimworld/mods/190
12 Comments
BlueTressym 27 Jun, 2018 @ 7:51pm 
Ok, thank you for your help and explanations. :)
BlackSmokeDMax  [author] 27 Jun, 2018 @ 7:06pm 
Following that method, if he updates his mod to fix something, you'd have to delete your edited copy of his mod, then follow the whole procedure again.
BlackSmokeDMax  [author] 27 Jun, 2018 @ 7:05pm 
Not from my end, with this mod. I think you'd have to get Fluffy to not hide the vanilla floor types. But that doesn't seem likely as it is probably too messy and/or confusing to use his mod with them un-hidden.

One way would be to make a brand new mod that specifically targets and patches the floors in his mod.

Another way, as long as his mod still has the costs in an xml file where they usually are, you could edit his mod on your computer. Any workshop updates would constantly overwrite your changes though. So, to have this work you'd have to:

1) subscribe to his mod (likely you already are)
2) copy the mod to the manual folder
3) un-subscribe from his mod (now that you will be using a copy in the manual install mod folder)
4) find the xml file containing the costs of all that type of floor and change them to what you desire
5) activate that new version of the mod in Rimworld
BlueTressym 27 Jun, 2018 @ 6:46pm 
Is there any way around this?
BlackSmokeDMax  [author] 27 Jun, 2018 @ 6:48am 
FYI to anyone else wtih BlueTressym's issue... apparently when using Fluffy's "Stuffed Floor" mod it is set to hide the vanilla floor types. So any names you may see for similar floor types are actually custom floors, which my mod will not affect.
BlueTressym 25 Jun, 2018 @ 5:31pm 
Hiya. It seems to be a clash with Fluffy's 'Stuffed Floors'. Changing the mod order doesn't fix it. I'll mention it to Fluffy as well.
BlackSmokeDMax  [author] 24 Jun, 2018 @ 3:07pm 
It is almost certainly mod clash. Try moving my mod later in your list.
BlueTressym 24 Jun, 2018 @ 1:57pm 
Hi. I'm finding that my 'flagstone' is actually MORE expensive; it's costing me five and giving me 2 beauty, just like the posher floors. I'm guessing it might be a mod clash but I'm not sure what would cause it. I've tried shuffling mod orders but it hasn't worked.

Has anyone any idea what other mods change floor costs/specs? I have quite a lot of mods, but not many that change floors and none of them seem to be an obvious culprit.
kaptain_kavern 27 Nov, 2017 @ 7:48pm 
Subscribed ;-D
Thanks
TheFatCat 18 Nov, 2017 @ 6:38am 
这是什么