RimWorld

RimWorld

146 ratings
Stronger Quality Scaling (1.6)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
469.814 KB
19 Nov, 2017 @ 2:09pm
21 Jul @ 6:12pm
21 Change Notes ( view )

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Stronger Quality Scaling (1.6)

Description
Because that masterwork helmet should be a bit more protective.
Makes the stats of clothing, armor, weapons, and constructables vary more by quality

Stat Changes:
There are way more stats changed now, just look in the files.

Full Data For All Changes[docs.google.com]
99 Comments
Captain Rex 2 hours ago 
Can you make a customizable version so we can edit some of the values?
Ragnarok Ookami 3 hours ago 
Thanks for the update! I love this mod.
UselessGoddess69 18 Jul @ 9:28pm 
yay new update
kasenra  [author] 18 Jul @ 5:55pm 
Updated for 1.6! Basically no changes, but I think I patched an Accuracy bug that may cause some large sudden swings. Considering tuning that.

I'm also planning on setting up a Combat Extended patch, because I almost always have it loaded now, and most of the weapon stats are totally different in it.
UselessGoddess69 14 Jul @ 11:36pm 
same, hope this gets an update
I love this mod! would love an update if you could!
Lemon caro 10 Nov, 2024 @ 7:37am 
is this CE compatible?
SSS-class Warlock 2 Nov, 2024 @ 2:28pm 
aye aye, in RimPy this shows up as "Stronger Quality Scaling (1.4)", might wanna fix that for maximum reach
Tri-Enclave President CEO 8 Oct, 2024 @ 10:15pm 
Neat, just checked latest updated mods too.
kasenra  [author] 8 Oct, 2024 @ 7:02pm 
Finally back into the game and updating for 1.5.

@chaotix14 was mostly right that accuracy was the only major thing that broke, but I went ahead and double checked everything else to be sure. (Which was hard because some of the info screen readouts really don't like to tell you this stuff), and all of it should be working now.