Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

77 ratings
(3vs3) Split Tongue
   
Award
Favorite
Favorited
Unfavorite
Tags: map, mp, 6p
File Size
Posted
Updated
14.088 MB
24 Nov, 2017 @ 12:20pm
12 Dec, 2017 @ 2:28pm
5 Change Notes ( view )

Subscribe to download
(3vs3) Split Tongue

Description
This map is intended to bring back some of the DoW1 Gameplay, where you didn't have to chase the lost capture points all the time. You can hold your base against the enemy and still have a basic income, but to get access to more hero and resource points, you will need to capture the center.

Comments and suggestions welcome. Unless there are any major complaints or really good suggestions, this will be the final release.

Enjoy!


--- OTHER MAPS ---

(3vs3) Thorgorum - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1230688241
(3vs3) Crater of Doom - https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1871858195
(3vs3) The Pit - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1887925195


--- CHANGELOG ---

Version 1.3
- should have fixed minimap issue

Version 1.2
- added slightly more cover
- added more cosmetic details
- fixed graphic alignment of some splats

Version 1.1
- re-textured
- added weather
- changed time of day
- added more details and buildings
- defense perimeters at central capture points

Version 1.0
- initial release
10 Comments
Basileus Minos 24 Sep, 2018 @ 6:51am 
How did you add snow? I'd really like to make my own snowy map too, but can't find out how to add weather to the map.
Graphixed 9 Jan, 2018 @ 12:45pm 
Being able to build everywhere is kind of what is norm to DoW3 so not being able to build everywhere is kind of annoying. From the sounds of it you fixed it mostly but it'd be nice to just have that freedom.

As far as the map itself goes it looks pretty cool, I wish there was more detail still however. But the choking points to the base area and the large middle ground makes for some epic back and forth fighting. I played with AI and had a lot of fun.
Enzo  [author] 5 Dec, 2017 @ 10:51am 
@|RB|Crash - glad you liked it, the radar I have no idea how to influence, since I didn't do anything about it I assumed the game did all the calculations by itself. The requisition is intentional, as it should just barely be enough to be able to defend the base while encouraging to fight for the center. I was actually rather thinking about taking away one energy to make it 2-1.... As for the building locations, I have never wanted to build anywhere but in the base and the center, I'm curious, why did you want to build somewhere else? It would be a major overhaul to change it and I'm not sure it would be worth it.
|RB|Crash 5 Dec, 2017 @ 4:17am 
Just played 3vs3 AI not bad at all ^^
Radar is a bit off , Requisition is 2 low in base 3-1 energy
Cannot build on most of the map except base and mid
Sokite 2 Dec, 2017 @ 2:09am 
A bit late but did it say that not all players had the map, after downloading it? In that case, did everybody close and relaunch the game after downloading it?
Enzo  [author] 26 Nov, 2017 @ 10:54am 
@godseyeview - yes, Work in Progress, that's what the very first sentence of the description says, in all CAPS so it wouldn't be overlooked. As for your download problem, that would be a steam issue, I suppose.
Godseyeview 25 Nov, 2017 @ 7:55pm 
dang it work in progress??
Godseyeview 25 Nov, 2017 @ 7:54pm 
i got a room full of 6 people to download this map finally and then it says please wait...
Godseyeview 25 Nov, 2017 @ 7:28pm 
thanks im gonna try it
Sokite 25 Nov, 2017 @ 12:38pm 
I'll give it a bit of a try later!