Space Engineers

Space Engineers

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Vector Thrust 2 [old]
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24 Nov, 2017 @ 8:18pm
26 Dec, 2019 @ 6:15pm
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Vector Thrust 2 [old]

Description

Vector Thrust
Put your thrusters on rotors!
Documentation

If you have Control Module installed in the world, it will just work. This is optional.

MAIN SETUP
1. Load the script into a programmable block (If you don't know how to do that)
2. Run the programmable block It should be already running. if its on standby mode, you will have to pass the %standby argument
3. Setup your Cockpit buttons or use Control Module (you need %Standby either way)
4. Get in and press the jetpack button to turn the engines on.

INFO PANEL SETUP
While this is optional, I highly recommend it.
1. Place a text panel
2. Put %VectorLCD in the name
or
1. put "%Vector:0" (without quotes) on its own line in the custom data of your cockpit

VANILLA BUTTONS SETUP
1. Get in your cockpit, press G
2. Drag the programmable block to the bar and select "RUN"
3. Copy & paste the code for your controls. You will need:
%jetpack %dampeners %cruise %standby %raiseAccel %lowerAccel %resetAccel

Standby completely stops the script, till you press the button again (and also safely turns off thrusters & rotors) please use it in multiplayer
the last 3 control your 'Target Accel' value and are optional
Dampeners, Jetpack, and Cruise all toggle their respective values.

CONTROL MODULE
X: engines on/off Z: inertia dampenerse on/off R: cruise mode on/off +: increase target acceleration -: decrease target acceleration 0: reset target acceleration
there is currently no binding for standby, so you will have to set that up with the vanilla method

CRUISE MODE
This makes the craft behave like an airplane, it will drift forward, but apply inertia dampeners for any other direction.
suggested by Raiteri

FAQ
Better Instructions?
Here!

Why don't my thrusters point the right way? / Why do my thrusters spin like crazy?
This is most likely the Keen Phantom Torque bug. As it stands there isn't much I can do about it. There is a workaround in the Detailed Manual (see 'Centre of Mass Issues'). If you have tried those and it still doesn't point the right way, tell me.

Does it work in Space?
Short answer: Yes.
Long answer: The concept doesn't really work that well in space. It takes time for the thrusters to move to the desired position, this is made worse in space since the thrusters might need to point in any direction. In gravity, the thrusters don't need to turn as much because they mostly just need to point down.

Rotor on a Rotor?
Short answer: No.
Long answer: This is unstable and would require a large re-design.
If you really want a rotor on a rotor, you can force it by putting a thruster on each subgrid that has a rotor head.

Can I stop my ship from controlling other vector thrust ships on the base?
Yes! See the 'Tags' section in the Detailed Manual.

Why won't my thrusters turn on?
Short answer: You need to turn them on using the script, not the terminal.
Long answer: pass the %jetpack argument, or if you are using Control Module, press your suit jetpack key.

The Git [github.com]
Feel free to fork this, If you make a workshop page I will happily link it here.
Popular Discussions View All (18)
56
4 Jun, 2022 @ 6:16am
PINNED: Bug reports / issues
Lynnuxx
4
25 May, 2021 @ 7:05pm
Issues with standby on docked ships
Rubezagel
2
26 Aug, 2021 @ 2:45pm
Can't fly a station error
August_Grimm
1,282 Comments
AJ Renegade 17 Sep, 2024 @ 7:09pm 
This looks amazing, but, Can thrust vectoring work with hinges???? Like aircraft Thrust vectoring, where the thruster's hinge follows you mouse in a way, where if you pull up, the hinge can vector down so the thruster gives you lift to make you go higher, and same with downward, i can't really explain it other than Su-57, Su-27, F-22A, Thrust Vectoring, if there are not any scripts that accomplish this, i understand, but would be a cool thing to see. :selike:
Adarynin 26 Jun, 2024 @ 7:59pm 
Could you rename the first line "Maintained Version" to something like "This is old. Follow this link to a maintained version instead!" Because currently it looks like a heading saying _ this here is_ a maintained version.
Tonatsi 14 Jun, 2024 @ 5:58am 
No, the thrust only needs to be on the subgrid controlled by the rotor, i.e. the same grid as the rotor head.
Lucid Haunter 13 Jun, 2024 @ 11:28pm 
does the thrust have to be directly touching the rotor? if so is there a way around this?
Darian Stephens 13 Feb, 2024 @ 6:03pm 
@LeoBlackburne
The title: [old]
First line in the description: Link to a maintained version.
LeoBlackburne 13 Feb, 2024 @ 11:24am 
Is this script still receiving support from the author?
MOOSE 14 Jan, 2024 @ 11:05pm 
this mod is amazing because i have been needing a system for a VTOL for soo long but i couldn't find one and now i have one to make my heavy assault Drop ship with :steamthumbsup:
SWORDBREAKER!! 6 Jan, 2024 @ 5:10am 
i have problems with 4 engine vtol....they simply dont want gain altitude someone can say if that work with 4 engines pointing to down ?(its a small cargo ship with 4 engines facing down )
Yaku 20 Oct, 2023 @ 11:45pm 
is it at all possible to use Ai with this?
DrakoMT 11 Oct, 2023 @ 7:50am 
Make sure you set the cockpit to Main cockpit else the script will get buggy