Portal 2

Portal 2

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gates used in simple turret problem 13-I'm on fire & polarity
   
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gates used in simple turret problem 13-I'm on fire & polarity

Description
this map is made because of a request by tanteckwei86 to see what was operating my anti gravity field in:
"simple turret problem 13-I'm on fire"
I 1st seen this machanic in 1 of geneosis's maps-thankyou geneosis.
(see 1st chamber)
I also put a different anti gravity field in the 2nd chamber.
the turrets move slowly upwards, but you don't.
you have to use this anti gravity field, to reach the exit door. (I had to give you something to do)
the cubes in both chambers, are just their if you want to block lasers or activate dormant relays,
in order to better understand it.
1st chamber
some turrets with flame resistant armor ?
some can fly & survive.
slightly upward, almost zero gravity field, I saw on geneosis's map, which inspired me. thankyou geneosis.
flaming turrets, that don't die, I found while experimenting in the editor.
when in gravity field, if you put turret into laser,
it wont burn ?
2nd chamber another gate for a zero gravity field.
(used in a simple turret problem -polarity)
this is as near to zero gravity as I can get it.
much more then the one in the 1st chamber.
I saw the machanic in the 2nd chamber, in someone elses map, sorry, I can't remember who's.
25 Comments
mood3rd  [author] 7 Feb, 2018 @ 4:53am 
jjgm thankyou.
Gilles1946 6 Feb, 2018 @ 6:06pm 
Very nice. Thanks.
mood3rd  [author] 3 Mar, 2017 @ 11:56am 
jandlml
thankyou
jandlml 2 Mar, 2017 @ 9:03pm 
very interesting!
mood3rd  [author] 7 Jul, 2014 @ 10:46am 
mrsumo
glad you had fun.
this was originaly made, due to a request,
to see how the gate system works in "simple turret problem 13-I'm on fire"
I also added the gate system from my other map "polarity"
extra items added, for experimentation, to understand the gate systems / cause & effect.
mrsumo 6 Jul, 2014 @ 4:33pm 
WACKY FUN
mood3rd  [author] 14 Mar, 2014 @ 5:42pm 
Sye
thankyou for the feedback.
but the title is refering to the actual puzzle map I made earlier.
in that map, I was asked how I got things to work the way they did.
this map is to explain that map, to the players of that map. who wanted to know.
the map I am speaking of
"simple turret problem 13-I'm on fire & polarity"
is at the following address:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=118155840
you can copy & paste it into your steam browser & press enter on you keyboard to access.
I did warn you about playing my maps out of order.
but thanks to your feed back. I was able to explain :)
Sye 14 Mar, 2014 @ 5:30pm 
I approached this as a puzzle and was let down. Then I saw it was more of an exhibit. In that light I found the "anti-grav" aspect interesting but hard to utilize.

First, everything in the beam still rises to the ceiling albeit slowly. If it actually stayed put that would be cool. I assume the cycling of the polarity is favoring the default "blue" direction. Maybe a source engine thing. Due to that, it is just a really inefficient traktor beam. XD

Also, the noise is a tad hard to deal with (constantly changing polarity). I loved the various ways a circuit was setup to cycle the polatiry so quickly. Very inspired mood3rd!

From the standpoint of using this in actual puzzles, a good clear use is not coming to me. I will think on it more. It would be hard to expect a player to build a fast cycling circuit of their own in a puzzle, so it would always need to be ready for use if used in a puzzle.

Very cool overall.
Big Moustache 14 May, 2013 @ 9:31am 
you're welcome
mood3rd  [author] 13 May, 2013 @ 11:42am 
Big Moustache
thankyou for the thumbs up.
the reason I made this map, is due to a request of how the antiigravity works.
if not clear enough, I added the extra elements for the purpose of experimentation.
to better understand it.
they make possible, trial & error / cause & effect experimentation.
it was not made for the purpose of being a puzzle.
though I added a bit, in case withdrawal symptoms manifested while experimenting.
I came up with how to set turrets on fire without killing them.
but the anti-gravity field I saw on a consept map, with no puzzle.
the other 1 I saw on geneosis map.
the description above explains more.