Hammerwatch

Hammerwatch

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The Labryinth of ASTEROSIS
   
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File Size
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13.052 MB
25 Nov, 2017 @ 10:58am
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The Labryinth of ASTEROSIS

In 1 collection by StoopidBoi
random hammerwatch stuff i made
2 items
Description
An elder dragon has been located deep underground. A small elite army was sent to kill it, but had not returned for days. You have been ordered to find out what happened, and how to kill the thing. Or you could just do it yourself.
6 Comments
hipshot  [developer] 18 Nov, 2018 @ 2:16am 
Also, see about adding some screenshots and so here, I don't think people download these maps as much otherwise, I know I did it cause I have phex on my friendslist and I trust him =)
hipshot  [developer] 18 Nov, 2018 @ 2:14am 
I had a blast playing this map, I just finished it actually, with a WASD-Ranger. I fully agree with Phex, the text speed might need some correction and also, the last boss felt too easy, cause I became so strong in the end.

Fun level design, especially in those areas where you choose a path, I don't feel that they are too difficult, as you can mostly just walk back out of them. I especially like the endurance challange here, like if you wanna play this fast you kinda need to have some focus, I always enjoy things like that.

I completed this in 40 minutes and died once.
Drumstick 14 Nov, 2018 @ 1:12pm 
Great level design but needs to be rebalanced. Maybe make a fork with an NPC that will tell you something along the lines of "You may take the hard way, or the easy way".
jacobsmash1 15 Apr, 2018 @ 2:41pm 
Great map! Though in some places it looked a little messy. I would suggest making the dragon harder, the ammount of pickups gives you 800+ health and mana, and a ludicrous ammount of attack and armor.
StoopidBoi  [author] 29 Nov, 2017 @ 9:32am 
I guess I am just a really fast reader.
And thanks for such a good review!
DelightfulDingo 29 Nov, 2017 @ 8:26am 
I have played this map once on normal mode as a rogue class and I really enjoyed how the gameplay became progressively more chaotic each stage that I ventured into. I enjoyed the puzzle aspect although some areas are easily revealed through the map display area.

The level design is great and and soundtrack works well for the areas you've created. There is a small issue with the "announce text" scripting nodes that run very short and I missed the dialogue several times having been focusing on the monsters appearing and not leaving the text up long enough to have been read.

Overall I am glad I played this map and I would look forward to continuing the campaign should you decide to continue working on it which I recommend that you do. :1up: