This War of Mine

This War of Mine

33 ratings
Sick No More
   
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Content: Mod
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755.999 KB
27 Nov, 2017 @ 12:59am
27 Nov, 2017 @ 5:41pm
2 Change Notes ( view )

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Sick No More

In 1 collection by Mr Eko
This War of Mine Mods
18 items
Description
No one has time to be sick during a war. Why not pop one of these pills to feel right again.

Introducing "Sick Away". Take one of these and you'll be feeling so much better right away. Best meds on the market.

*** All New Ingame Item ***

* Crafted using the Herbal Workbench
* Crafted using 1 Herbal Meds, 2 Herbs and 2 Med Ingredients.

*NOTE* Updated with language translations

*** If mod doesn't work after subscribing to it and starting the game, just restart the game, ensure it is still loaded and it should then work. Mods sometimes don't activate right away even though they say it's loaded. Sometimes require a restart of the game ***
10 Comments
Mr Eko  [author] 19 Dec, 2018 @ 7:39am 
You're Welcome.
c78630 19 Dec, 2018 @ 7:35am 
I did it! Thanks for your help:steammocking:
Mr Eko  [author] 19 Dec, 2018 @ 7:16am 
Ok, so it's under 'Main.Config > Combat > Dweller Weapons'. You need to add your weapon to the list there.
Mr Eko  [author] 19 Dec, 2018 @ 7:13am 
As far as weapons, you are right, you can't just duplicate the weapon. There is another section you need to edit to tell the game you have added another weapon. I can't remember where it was, but there is a list of current weapons and you need to add the one you have made to the list to have it be recognised as a weapon.
c78630 19 Dec, 2018 @ 6:54am 
That's so regret. But I still have a question, how to make new weapon work? When I
equip the weapon I made, It always show me a fist. But your Golden Gun and Weapon Pack are working normal. Did you remember anything about your modified beside item itself? I don't think that you just duplicate them.
Mr Eko  [author] 19 Dec, 2018 @ 4:44am 
I'll be honest, i haven't modded this game in a very long time. I've pretty much forgotten how I made them. However, I don't remember doing anything special to get the character to say something after they take them. Pretty sure I just made a duplicate of the existing Pills in the game and then edited it to do what I wanted. Can't remember doing anything out of the ordinary.
c78630 19 Dec, 2018 @ 3:02am 
I notice that when dweller use your meds, they will talk after used; such as "These pills are really helping! I should be well soon", and so does the Morphine.
I try to make a same thing, and I reach the same cures effect as yours, but them won't talk after used.
I already found the text path which them talked, but I don't know how to connect them, could you tell me how you modified?
Anton Weasler 8 Apr, 2018 @ 7:52pm 
Oh ok thanks.
Mr Eko  [author] 8 Apr, 2018 @ 3:06am 
Unfortunately it is a bug of the mod tools. When creating new items with new names and descriptions, they don't show once the mod is uploaded to steam.

Needs to be fixed by the devs.
Anton Weasler 7 Apr, 2018 @ 10:23pm 
No text?