Total War: WARHAMMER II

Total War: WARHAMMER II

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Feral Horned Ones
   
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Tags: mod, Units
File Size
Posted
Updated
27.330 KB
30 Nov, 2017 @ 7:53pm
24 Jan, 2018 @ 5:16am
2 Change Notes ( view )

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Feral Horned Ones

Description
You guessed it, this will allow the lizardmen to use Horned Ones as feral units. As you can imagine, they play like Feral Cold Ones with better stats and higher cost. The stats are similar to a standard mounted Cold One unit, but less costly since they have the potential to rampage and are smaller units. It's all been carefully created to fit in with the roster, right down to the unit card!

Let me know what you think, I'm open to tweaking. Also, I'd appreciate if anyone can take some high-graphics screenshots, my potato can't manage to take some fancy preview shots for the mod page :S

Please make sure to like if indeed you enjoyed it. Happy Hunting!


Also, check out my other mods!

'Total Faction': All-Unit Custom Battle Faction
Smoother UI (removes spikes)
More HP For Units + 9001 morale version
7 Comments
Slinkerdeer 16 Jul, 2020 @ 2:14pm 
Saw the thumbnail and decided not to use them for that reason. They aren't "feral" they are "riderless"
dreadedladie 21 Jun, 2018 @ 7:33pm 
Agreed with Sir Stache, just an unarmored version would be great if that's possible.
Khorne Flakes 4 Apr, 2018 @ 6:17pm 
Could try to make one without the saddle and armor? Just straight feral
Space Monkey 10 Feb, 2018 @ 4:00am 
I changed the campaign cap using pfm from 0 to -1 and got these back in campaign. Now I am just trying to find out why these don't get the resilience (immunity to swamp and desert attrition) ability that other lizerdmen get in campaign, any ideas?
Ø76923  [author] 30 Jan, 2018 @ 9:14am 
Ah, I'll look into that then. Thanks for the info!
Space Monkey 29 Jan, 2018 @ 10:07pm 
I'm having trouble recruiting these in campaign. It says I have the max number without having any recruited. I read elsewhere that Tomb Kings changed unit cap so 0 is now -1 for regular recruitment, perhaps this is the problem?
TotalWar 1 Dec, 2017 @ 8:02pm 
love the idea thank you!