Total War: WARHAMMER II

Total War: WARHAMMER II

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Serial Unit Change Pack
   
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Tags: mod, Units
File Size
Posted
Updated
3.106 MB
4 Dec, 2017 @ 4:53am
8 Nov, 2018 @ 11:19am
37 Change Notes ( view )

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Serial Unit Change Pack

Description
This mod is made because of many request to make my Faction Redone mods compatibel with most other mods.
- All my Faction Redone Mods are now RESKIN ONLY
- There is an Option for the Extra Units
- There will be an Option for My units changes and stats etc.( this mod )


====================================================================
******************** Only Works with my Faction Redone mods *********************
====================================================================
    This Mod:
  • Changes stats from units like armour value etc.
  • changes some Units completely
  • Adds some new units
  • Can also be used with 1 or more Redone mods
    - however this may result in some units having wierd animations

    These are some changes but are much and much more since i last updated this text
    Units changed:
  • Dragonback Slayers: are Armoured now
  • Ironbreakers: have only 1 charge now but do more DMG
  • Forsaken: are Axe wielding Monsters now
  • Flagellants wear shield and Mace now and wear some armour
  • Tattersouls Are now heavy armoured and equiped with double hammer
  • Sigmar`s sons Campaign cap raised to 6
  • Men at Arms: equiped with sword and shield
  • Men at Arms shield: are armoured
  • Foot squire: are equiped with sword and shield
  • Peasant mob: are equiped with swords/axes/maces
  • Sternsmen: Campaign Cap raised to 6
  • Stalkers: Campaign Cap raised to 6
  • Crypt Ghouls:are replaced by Wight king
  • Glade Guard: Now uses 2 swords in melee combat
  • Wild Riders: Have the eternal guards skin but darker
  • Eternal Guard: Sword and shield infantry now
  • Savage orcs: are equiped with a shield
  • Black orcs: are black
  • Krimson Killazz: Campaign cap raised to 3
  • Lothern Sea Guard: Heavy Sword and shield infantry now
  • Black guard: Sword and shield infantry now
  • Darkshards(shields): are now more nfantry then ranged
    - Hits triple as hard, only 5 ammo , very short reload time
    - High morale, more armour , increased stats
  • Darkshards: Range increased
  • Lothern Sea Guard(shields):
    - Hits twice as hard, only 10 ammo , very short reload time
    - High morale, more armour , increased stats
    Temple Guard, BIg Uns , Chosen Great weapons , Swordmasters: have a small knockback attack without the lord/hero sound
    ====================================================================
    <<<<<<<<<<<<< I will not bring out any other separate mods >>>>>>>>>>>>>
    ====================================================================











    My Faction Redone Mods:
    - Chaos Redone
    - Bretonnia Redone
    - Empire Redone
    - Beastmen Redone
    - Vampire Counts Redone
    - Greenskins Redone
    - Wood Elves Redone
    - Mousillon Redone
    - Kislev Redone
    - Dwarfs Redone
    - Dark Elves Redone
    - High Elves Redone
    - Lizardmen Redone
    -Tomb Kings Redone

    Campaign Improvement Mods
    - AI better recruitment / better army Composition 2.0
    - Better Garrisons ALL FACTIONS 2.0

    Link to:

27 Comments
Lambda 15 Sep, 2019 @ 1:29pm 
@Abaschubi because the mod is dead
Abaschubi 5 Apr, 2019 @ 10:14am 
the mod dont work at me, and i have installed all the other redone mods, have anyone an idea why it is so?
HoothRaptor 16 Dec, 2018 @ 12:51pm 
the sword and shield sea gaurd glitches out for me, it doenst change like the mod says it would?
Any suggestions?
S0LIDUSTER 24 Sep, 2018 @ 10:12pm 
this mod work with steel faith overhaul?
zsmasher 14 Jul, 2018 @ 5:57pm 
did you have to replace the crypt ghouls? It kinda sucks for Mannfred and Issabella now that there starting army has been cut down tremendously because of this replacement and it kinda takes away the uniqueness of the hero wight knight too
Serial  [author] 16 Jun, 2018 @ 11:56am 
Yes
remy.bessenet 15 Jun, 2018 @ 9:51am 
does it work with the last dlc?
remy.bessenet 3 Jun, 2018 @ 1:26pm 
can u make one mod for the lothern sea guard?
Ashmodath 13 Feb, 2018 @ 12:33pm 
you may want to increase the price of wight kings...
Ashmodath 8 Feb, 2018 @ 11:44am 
oh, great!