RimWorld

RimWorld

31 ratings
JTExport
   
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139.531 KB
6 Dec, 2017 @ 10:27am
27 Dec, 2017 @ 9:22pm
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JTExport

Description
Export and import worktable bills and stockpile settings. Supports Enhanced Crafting.

Original authors page: https://ludeon.com/forums/index.php?topic=26210.msg265080#msg265080


Acknowledgements:
Support (AC-)Enhanced Crafting by AlcoholV: redwoodman/East
Idea: 14m1337, Alenerel
Update to B18 by Rock5

More information, discussion and source code found here
https://ludeon.com/forums/index.php?topic=37177
16 Comments
kgm7yt 25 Oct, 2018 @ 12:23am 
like this mor need 1.0
Uuugggg 29 Aug, 2018 @ 9:21am 
Probably time to use this newer mod Export Agency:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1467209473
PremierVader 6 Aug, 2018 @ 5:00am 
Hey is there a mod that allows you to copy and paste surgery bills? Ive been looking EVERYWHERE for one. Please help thanks.
Em 24 Mar, 2018 @ 5:48am 
Thanks for keeping this mod up to date.

The only issue I've noticed is there's an exploit where you can make bills even if you don't have the required research. For example, I created a pemmican cooking bill for my tribal setup and then imported it into another 3 colonist game. I was able to cook pemmican without having it researched.
Teneombre 14 Jan, 2018 @ 4:14am 
Hi :) Do this allow to copy past surgery bill ? I saw it was in the A15 version. but I don't remember this option for the A16 and A17 I used. If not can you add it ? It's quit boring to make all this surgery bill :/ Thanks for your work anyway
Fuglypump 27 Dec, 2017 @ 11:05pm 
@kthh press the open folder button and delete files manually
kthh 22 Dec, 2017 @ 6:04pm 
I made a too many worktable bills.....
how can i delete written worktable bills?
-ps can you added surgry bill too?
Flesh Forge 22 Dec, 2017 @ 12:52pm 
Thanks for updating this, I missed it quite a lot!
Rock5  [author] 10 Dec, 2017 @ 3:21pm 
Seeing as I didn't write this mod and don't fully follow what it does and I don't use rimfactory and don't know how it's conflicting and I'm not too good at coding then no, I don't think so. Sorry.
Bischoff 10 Dec, 2017 @ 9:22am 
any way you can make this work with the auto assemblers from the project rimfactory mod?