ARK: Survival Evolved

ARK: Survival Evolved

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Raithwind Dino Utilities Healing and Taming
   
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15 Dec, 2017 @ 3:19am
14 Jan, 2018 @ 12:11pm
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Raithwind Dino Utilities Healing and Taming

Description
A spiritual successor to Titus Healing Mod.

Since the Aberration DLC hit the Titus Healing Mod broke, any items would be lost after a server restart. Since the original author hasn't posted an update in over a year this mod is my solution.

Tested on Single player and Dedicated servers. Items are persistent through game closure and server restart. Works on Aberration.

This mod adds in 5 new Items.

For Humans:
Bandages. Heal 40 health over 5 seconds with a 30 second cooldown.
Healing pills. Heals 100 health over 5 seconds with a 30 second cooldown.

For Dinos:
Small Healing Pill - Dino. Heals 200 health instantly with a 30 second cooldown.
Large Healing Pill - Dino Heals 20% max health, 150 Stamina and 200 Torpidity over 10 seconds with a 30 second cooldown.

For both:
Hunger pill. Reduces hunger by 10% of current value and reduces Torpidity by 10% of max over 5 seconds. 30 second cooldown.

Links
Spawn codes.

Recipes.

Bug Reports.

Server Configuration Settings.

Mod ID: 1231983029

Icon visuals:

"Free Survival Props Pack" Olga Bikmullina (http://ahninniah.graphics) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Popular Discussions View All (5)
19
5 Nov, 2018 @ 4:32am
PINNED: Bug Reports.
Raithwind
9
17 Jun, 2018 @ 12:54pm
PINNED: Spawn codes.
Raithwind
6
12 Jan, 2018 @ 3:14pm
Mod Suggestions.
Raithwind
23 Comments
Darkspear 20 Mar, 2019 @ 6:53am 
I am with Gobi on this one:
I play single player and i have boosted carryweight and item harvested a bit. Ending up with thousands of meat and berries.

Could be like 100 meat, 250/250/250 Berries of choice, some fibre.
Herbivore and....Fishivore?- versions could be optional ( dunno if fish meat and regular meat can be umbrella'd into one for all=
Would also be of note that this item should'nt weigh 200 units :)
Gobi 6 Dec, 2018 @ 12:50am 
So hey, I really enjoy this mod but it is very over powered since it's easy to make. Is there a way you can make another one of these but make it harder to craft? Such as 200 Stemberries and 150 Spoiled meat? Just an example but I think it makes sense. (For the dino items is what I'm talking about)
AlphaboyZz 17 Jun, 2018 @ 2:22pm 
If I wanted to remove the two dino healing items would I use this?
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Small_Heal_Pill",EngramHidden=True,EngramPointsCost=0,EngramLevelRequirement=1,RemoveEngramPreReq=False)

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Large_Heal_Pill",EngramHidden=True,EngramPointsCost=0,EngramLevelRequirement=1,RemoveEngramPreReq=False)
Raithwind  [author] 13 Jan, 2018 @ 10:13am 
If you could tell me details of what pills are/aren't working and on which dinos and tell me in bug reports I would greatly appreciate that. I am aware of the Large pill not working and though I had fixed that last night. Thanks
Ahmi 13 Jan, 2018 @ 9:26am 
I know this is cross mod compatibility we're talking about but it until a few days ago worked on Eternal Dino's with this recent update it no longer does. FeelsBadMan
Raithwind  [author] 12 Jan, 2018 @ 12:41pm 
Fix should be live now. Anything else still broken will have to wait until tomorrow.
123 12 Jan, 2018 @ 12:19pm 
Thanks a ton and will do, sorry!
Raithwind  [author] 12 Jan, 2018 @ 12:13pm 
@The.Moist Fix incoming. Please use the Bug Reports thread in the future :D
123 12 Jan, 2018 @ 11:51am 
I love this mod, so thanks for working on it! Howeve,r after the last update, it seems that the large dino pills don't work at all. I get no cooldown on them and they dont' acutally do any healing. Has anyone else experienced this?
Raithwind  [author] 11 Jan, 2018 @ 3:38pm 
@Miphnificent! first config option is now live, pending feedback on the success I will start adding configs to the other items.