The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Santanism - A Christmas Adventure
   
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161.864 MB
17 Dec, 2017 @ 6:40am
3 Jan, 2018 @ 4:38am
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Santanism - A Christmas Adventure

In 1 collection by Wormpie
The Wormplified Collection
31 items
Description
To celebrate our most heathen holiday traditions we bring to you a Christmas comedy quest mod with lots of custom Christmas-themed creatures, weapons, armor, textures, music and kettlemen. A fully voiced experience, featuring 244 lines of custom-voiced dialogue.


                                              version 1.2
                                           by The Wormple

======================================================

The 2017 release was a huge success for us and by popular demand we have ported Santanism to SSE this year. Merry Christmas -- and enjoy!

For those with Skyrim Special Edition: Bask in the light of our SE version![www.nexusmods.com]

Has also been released for XBOX here![bethesda.net]

French version can now be found here on Steam!

======================================================



Merry Christmas from the creators of the well-respected gameplay enhancing mods such as “Manmoth“ and “Wormplified Skyrim”!

To celebrate our most heathen holiday traditions we bring to you a story of love, friendship and fulfilling childhood dreams. ‘Tis the season to be folly and there is a rumor spreading across Skyrim. Everywhere you go you will see a sparkle of hope in people’s eyes and a glooming sense of jolly festivity will radiate from even the most barren of wastelands. And even in the most distant of corners people are whispering of his return.
They say a lonely and humble carpenter has called for assistance and will generously take anyone who accepts his offer with him to meet Santa himself! Of course you don’t have to answer his call, but it will surely help you get on the nice list!



  • A unique Christmas-themed island filled with equal parts cozy and spooky locations.
  • 4 story-based quests and exciting characters to interact with.
  • 1 follower with unique appearances, voices and spells.
  • 1 custom made, extremely lovable mount.
  • 5 more or less epic boss fights.
  • A fully voiced experience, featuring 244 lines of custom-voiced dialogue.
  • Lots of custom Christmas-themed creatures, weapons, armor, textures, music and kettlemen.
  • And in general lots and lots of stupid and disturbing ♥♥♥♥.



  • Santanism is created for vanilla non-SE Skyrim and has no other dependencies – just play!
  • It does NOT require any DLC.
  • It does NOT require any additional utility mods like SKSE.



To start Santanism, go to Dawnstar and walk northeast, past the museum, where you’ll find Joshua by a campfire. Speak with him to start the first quest.

OBS! It is recommended not to be bring any followers with you when you start the quest. Though the quests will work without issues, your follower might disappear in the process. You can always bring the follower back via console commands if required though.

Generally I advise very strongly against using console commands to try to cheat the quest and move on. Doing things you aren't supposed to do will obviously do nothing for you but break the mod. Unless a reported bug has a solution that tells you otherwise: Never use TCL. Never use COC. Never use Unlock. And so forth.

Santanism does not have any real level requirement, although it is recommended that you are at least at level 30. The optimal result is presumably achieved at about level 50.

Also, remember! We have tried our best to put in fail saves, but random errors are hard to account for when dealing with the Creation Kit.. The most common issues and their solutions are listed here[www.nexusmods.com] so please check this out before reporting a bug. Should you experience any other annoying or game breaking bugs you are very welcome to contact us in the bug discussion thread below. Thank you in advance for helping us help you.



  • Jonasaur for creative input, textures and mod images
Voice acting:
  • Persephone Rose for voicing Joshua, Immanuel, The Shepherd and The Trinity
  • Fnatsauce for voicing Grandfather Frost
  • Ashleigh Aishwarya for voicing Grýla
  • Wormplified Studio and friends for voicing everyone else
Meshes and textures:
  • Vicn for his amazing creature resources (Daedroth, Fleshsplatter, Hunger, Mimic book), Vicn creature pack[www.nexusmods.com]
  • Absinthe for his candy cane statics and candy cane weapons, A Festive Christmas[www.nexusmods.com]
  • InsanitySorrow for gifts, stockings and pudding, Christmas Resource[tesalliance.org]
  • Backsteppo for his Dragon Ball Son Goku wig, Dragon Ball Outfit[www.nexusmods.com]
  • GendunDrup for his ancient troll, Nexus Creature Resource[www.nexusmods.com]
  • Hanaisse for her Oblivion Gate, OblivionGates in Skyrim[www.nexusmods.com]
  • Pale_rider for his mariner hat mesh and texture that I’ve given new life in Skyrim, Hat collection for Oblivion[www.nexusmods.com]
  • Whoever made the static mesh and the texture for Santa Claus and put it on the internet for free use. I simply can’t find the website again. But thank you nonetheless!
Music:
  • Freexmasmp3.com for their “Silent Night disco edition” and “O Little Town of Bethlehem”
  • E’s Jammy Jams for their jazzy covers of “Jingle Bells” and “We Wish You a Merry Christmas”, Christmas Jazz playlist
  • SEPHiROD for his 8-bit cover of Wham!’s “Last Christmas”, Youtube link
  • Nintendo for their Pokemon Red, Yellow, Blue Battle Music, Youtube link
Popular Discussions View All (4)
11
20 Mar, 2018 @ 11:25am
Bug Report
Wormpie
48 Comments
GhostlyCheeto 18 Nov, 2024 @ 5:18pm 
The power station isn’t zapping me idk what to do I’ve fixed the engine in the lab and now I’m stuck
Wormpie  [author] 15 Dec, 2020 @ 4:49am 
@da1lagrange, if what Jonasaur suggests doesn't work, this is one of the few instances where console commands is a viable solution that doesn't break anything. You can use the "help" command to get the ID of the Charged Repair Rod, then "player.addItem" to get it. Sorry for the inconvenience, and have a nice Christmas :)
Jonasaur 13 Dec, 2020 @ 4:45pm 
Hey @da1lagrange, there is a script in place in that room that checks if you’ve lost a certain amount of health to the “zapper”. You need to lose a pretty substantial amount of health, but any way you lose health should be able to give you the charged power rod :)
da1lagrange 12 Dec, 2020 @ 3:25am 
I've been standing in front of the power station, getting zapped with the discharged stick in my hand for 15 minutes now. It's there a different way to charge it?
Wormpie  [author] 12 Apr, 2020 @ 5:57am 
@Shroud, you need to find a so-called "Chocolate Forge" by going down into the well by the cottage :)
LazrDaddy 29 Mar, 2020 @ 12:45am 
where is the block of chocolate or console id i simply cannot find it
Rocky 11 Jan, 2020 @ 7:02pm 
0/10 not enough kettleman
Wormpie  [author] 15 Dec, 2019 @ 4:33am 
@Doctor0tter, before the butter production will work, you will not only need to fix the pipe but also tweak the master engine at Santa's Laboratory. Hope this helps :)
Doctor0tter 11 Dec, 2019 @ 6:39pm 
In the middle of the quest, I wasn't able to get butter. I fixed the pipe like the game wanted me to but afterwards, refused to take my milk. I've tried putting several different things including the proper milk in the tube but it doesnt seem to go in. Did I miss something? Is there a way to fix this?
(o_ _)ノ彡☆ 15 Apr, 2019 @ 6:48am 
10/10