RimWorld

RimWorld

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Rambo Weapons Pack CE
   
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Mod, 1.1
File Size
Posted
Updated
1.991 MB
19 Dec, 2017 @ 11:13am
18 May, 2020 @ 9:03pm
6 Change Notes ( view )

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Rambo Weapons Pack CE

Description
Current Version: 1.3.0

Heavy Ordnance Update!
So here's that heavy weapon update i promised like, uhhh, a year ago. There's a bunch of new rocketlaunchers, grenadelaunchers, even a commando mortar. Along with a few new antimateriel rifles, a few 20mm rifles and even a few elephant guns.
Besides that, some other new guns and such were added as well, you can find it all in the changelog: https://ludeon.com/forums/index.php?topic=35431.60

Oi you! Do you like a weapon packs that are way too big? Do you enjoy a bills tab so unreasonably large a scrollbar may be required to explore it? Do you like to have large amounts of variants on weapons because that one weapons pack you usually use just doesn't have the specific MP5 you want? Well have I got the mod for you.

Introducing Rambo Weapons Pack, containing a ♥♥♥♥♥♥♥♥ amount of weapons from real life. That's it. It just adds a lot of guns.

Compatibility
This is the CE version of Rambo Weapons Pack. Combat Extended B18 is required. There's an unstable release for CE on github which can also be found on the CE discord.

Plans for the future:
Explodey guns update
More guns

Feedback
The most important thing I currently need is feedback. Things like balance, if certain guns are overpowered or underpowered. Obviously some guns will always be better than others, but if a certain gun seems to dominates their stage in the game that's a clear sign of imbalance. An example would be if all other mid-tier guns are ignored over AK's, simply because they're cheap to produce. I may tend to do this, but that's my playstyle. I need feedback from other users to get a general sense if this is actually universal or just me.
Ofcourse, suggestions for new guns and all that is appreciated as well. It's always nice to have some attention.
You can post all feedback either on the Ludeon Forums thread or on the RWP discord.

Changelogs
Version 1.0[pastebin.com]

Links
Rambo Vanilla
Discord[discord.gg]
Ludeon Forums Thread[ludeon.com]
Popular Discussions View All (1)
1
25 Aug, 2018 @ 10:19am
m1912 riot shotguns bug
VAM
78 Comments
InconTheTeacher 14 Aug, 2022 @ 4:30pm 
We'll need an update for muzzleflash and bipods
jayden 23 Jul, 2022 @ 3:37pm 
Idk why but when i send my colonists on a raid they go melee instead of ranged
Vicemachine 3 Nov, 2021 @ 11:03am 
Thanks Mlie, you are a living leyend man
Mlie 4 Oct, 2020 @ 12:19pm 
Just FYI, I included CE-support in the original version of this mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2042712482
Hope it helps anyone!
C3 ChicAtelier 8 Sep, 2020 @ 5:15am 
1.2 updated plz~~~
no0n 22 Aug, 2020 @ 1:09am 
Would be great to see this updated.
Stallion 7 Jul, 2020 @ 10:58am 
Does this work with CE 1.1 now?
Engadine Maccas, 1997 3 Apr, 2020 @ 5:09pm 
Is an update in the works?
Headshotkill 27 Mar, 2020 @ 5:49pm 
Not sure if you've already heared about it but there's a 1.1 compatible CE beta up on their github if you're interested, perhaps you can use it to make a compatible version of this mod?
Engadine Maccas, 1997 25 Feb, 2020 @ 4:34pm 
Does this work with CE Fastrack?