Space Engineers

Space Engineers

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Pyro-Striker
   
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Type: Blueprint
File Size
Posted
Updated
44.758 MB
21 Dec, 2017 @ 9:15am
2 Dec, 2019 @ 8:31pm
30 Change Notes ( view )

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Pyro-Striker

In 1 collection by Kara Vaki
Xenvakian Starships and Starfighters
73 items
Description
(Update: since the ion thrusters were utterly useless we since removed them in place of 4 new plasma thrusters onto the front of the nacelles with extra armor added aswell)

The Pyro-Striker was a joint development project between the Xenvakian Defense Corp. and the PTMC (post Descent 3). This fighter is equipped with 8 rocket launchers set to a salvo configuration, 4 Azimuth Gatling Guns, and a
Dual shielding system. This fighter, due to the plasma thrusters, can go 0 to 100 m/s in minimal time, allowing it to use high speed maneuvers that other ships usually have trouble with.

In a test against the Vic Viper, the fighter was able to defeat it twice, once with the shields, and once without the shields. Unfortunately, Thanks to design issues that couldn't be resolved as of late, the Pyro-Striker's rotation is somewhat sluggish, but with enough commanding force you'll be able to turn around and face any ship you wish to engage. Its mobility, minus the gyro rotation, is very swift in combat and in regular situations. These are often seen in a 3 ship battle configuration, with a Makuta Class Cruiser in the middle.

It's become a major hit among the forces of the XDC and Xenvakian Military because of the tradeoffs that benefit the ship overall. High firepower, high speed and maneuverability, and excellent defenses make this ship worthwhile in a dogfight or multi-ship conflict, but take care not to attack well armed large vessels, as they'll saw through the shielding and make you retreat.
P.S Xendaka Korva isn't good at spelling at all (IRL) and needed AceSoren to write this.
17 Comments
Kara Vaki  [author] 31 Jan, 2020 @ 7:55am 
well the Xenvakian dreadnaught can hold a few of these Pyro-Strikers ^^
Kara Vaki  [author] 31 Jan, 2020 @ 7:53am 
X3
DonBudafuko 30 Jan, 2020 @ 10:28pm 
Now I want to find a large ship to hold some smaller ships an cargo an I can define an assemble on.. an when I do this would be going in or on top first one...
Kara Vaki  [author] 30 Jan, 2020 @ 9:31pm 
why thank you ^^
DonBudafuko 30 Jan, 2020 @ 9:00pm 
Gotchas k so it is 2different shield ok thanks looking the ship btw really nice
Kara Vaki  [author] 30 Jan, 2020 @ 6:44pm 
I just like redundancy XP
DonBudafuko 30 Jan, 2020 @ 5:44pm 
so what is the point in having both the energy an the defense shield? just asking as the emitter was installed when i projected it in an i dont see on either page saying it needs the other
Kara Vaki  [author] 30 Jan, 2020 @ 10:40am 
the Defence shield a mod that projects a bubble that can absorb damage.
of you need to know more have a look the mod itself
DonBudafuko 30 Jan, 2020 @ 1:52am 
Ok si what is the difference in the deffence shields an the energy shields?
Kara Vaki  [author] 29 Jan, 2020 @ 9:31pm 
also you might need to place a battery to keep it active enough to place the uranium