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It can now anchor to charge back up, as well as provide charge to other techs. Also takes advantage of that hover-bug you mentioned, so the turning is SO much better. Thanks again for letting me know how it worked. =)
Also, yeah, definitely should've checked the reversing ability, completely forgot about that. My testing revolved around hovering in place, stable flight, and combat capability. Turning was ok as long as you simply pressed left/right and could be helped out by pressing forward, while holding back at the same time as turning gave the tech the interesting ability to strafe.
Definitely going to play around with a few changes and whatnot to get a better flyer build, but thanks a bunch for the feedback!
On the downside, it only just hovers (a mixed curse), and takes forever to turn or back up. Have you looks at using the 'hover-bug' to gain ground controls in the air, so fans will assist turning (e.g. as tail rotors)? You just need 1 hover plate on your tech permanently facing a wheel tire, to trick it. (Produces a little force too.)