Arma 3
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RSPN Cave Systems
   
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
6.437 MB
31 Dec, 2017 @ 7:31am
1 Change Note ( view )

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RSPN Cave Systems

Description
IMPORTANT: To utilize these assets, you must use M3editor for them to be visible for placement.

Note - This is not my mod, this is a port to steamworkshop to help facilitate ease of implementation - all credit belongs to
RSPN Developers:
Kurtis Bell (Liv2Die)- Design, Models, Code
Jack Thibeau (Jakuhtak)- Design, Testing
Adrian Krankowski (EducatedKiller)- Design, Testing
Heather Bell (Psychness)

as noted on their armaholic page from 2015 - http://www.armaholic.com/page.php?id=27493

Description:
A collection of modular cave sections, which are walkable and drivable, designed for assembly of various user made cave systems.


Features:
- 20 Cave segments
- 2 Covers
- 3 Terrain textured cover insets
- High quality rvmats using textures called from Arma 3
- Fully functional in 2D Editor, 3D Editor, and Visitor (Binarized)

Cave Segments Included:
("CS_" is sharprock "CB_" is bluntrock)

- CS_End01\CB_End01: An intersection that leads to two dead ends
- CS_End02\CB_End02: A dead end that expands slightly
- CS_Entrance01\CB_Entrance01: A small entrance
- CS_Entrance02\CB_Entrance02: A larger entrance
- CS_H45\CB_H45: Segment with a horizontal 45 degree turn
- CS_H90\CB_H90: Segment with a horizontal 90 degree turn
- CS_Intersect01\CB_Intersect01: A "T" intersection
- CS_Intersect02\CB_Intersect02: A "Y" intersection
- CS_Long\CB_Long: A long straight segment
- CS_Short\CB_Short: A short straight segment with a bit of an incline/decline (NOTE: C_Short is designed to be a bit of a choke point in your cave system, as a result larger vehicles do not fit through this area, quad will still drive through without issue)

Covers Included:
- Cover_Bluntstone: A rocky cover for terrain artists to hide caves
- Cover_Sharprock: A rocky cover for terrain artists to hide caves
- Cover_Grass_Inset: A plot of grass to inset into covers
- Cover_Dirt_Inset: A plot of dirt to inset into covers
- Cover_Sand_Inset: A plot of sand to inset into covers


--- RSPN Original Disclaimer ---
Disclaimer:
RSPN Cave Systems Terms Of Use:
You are authorized to use and redistribute this mod in its current state, for use with the game "Arma 3" By Bohemia Interactive Studios, as you require. 3rd party distribution must include the PBO file and LICENSE in their original form. You are also authorized to include the prefix folder and files, but not required. You may unpack PBO for use with visitor only, and any modification to files whilst unpacked is prohibited. You are authorized to use this mod with services that accept donations. You may include this mod with any free modpack or alternative free mod that you wish. It is required that you disclose all credit of the mod to "RSPN Gaming" or myself "Liv2Die". The use of this mod in conjunction with servers, mods, maps, addons, or any other distributed software requiring Fees, Donations, or Purchases is strictly prohibited and is punishable by law. Any commercial use of this mod is strictly prohibited and is punishable by law.
58 Comments
Ampersand 3 May, 2023 @ 3:48pm 
Hello! Is the mod team interested help in getting the modular pieces to snap like this? https://www.youtube.com/watch?v=Z4QdPt6Dlfo
Crom 8 Sep, 2022 @ 2:25pm 
What is M3editor? Is that a 3den thing, cuz I dont see anything in the workshop called M3editor? For the sake of all who download this thinking the caves will work in the Eden editor, they do NOT (unfortunately).
Murix 25 Mar, 2022 @ 2:45am 
Hi I'm getting an error on my dedicated server:

20:15:09 Mission directory: mpmissions\__cur_mp.vt7\
20:15:39 mpmissions/__cur_mp.vt7/mission.sqm/Mission/Entities/Item181/Entities/Item4.type : Unknown enum value Land
20:15:39 Missing addons detected:
20:15:39 RSPNCave
20:15:39 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
RSPNCave

is anyone else getting something like this? The mods loaded onto the server and is in the command line, I can also play the mission on my own PC.
[-GSRI-] Cheitan 23 Feb, 2022 @ 10:28am 
Using any kind of throwable (grenade, chemlight, etc) will cause heavy lags when bouncing off the cave's surfaces. Any idea of what is causing this ? How to avoid it ?
Barna 15 Dec, 2021 @ 1:01am 
what is m3editor?
Garand 21 Jan, 2021 @ 4:31pm 
I probably wrote my previous comment in a drunken stupor, please disregard. My apologizes.
CPT A. Skyried |171CB|  [author] 21 Jan, 2021 @ 10:41am 
@taha - please read the first note labeled "IMPORTANT".
This was originally in place before Eden.
Garand 5 Apr, 2020 @ 7:35am 
Props from this pack are not showing up under "Structures -> Military," and don't come up with anything in the search bar. What am I missing here?
Duffey 18 Jan, 2020 @ 10:52pm 
Bruh
Vielmond 20 Oct, 2018 @ 6:39am 
@oMasterEthan, I'll put it up on the workshop soon.